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/***************************************************************************
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* Copyright (C) 2003-2005 by David Saxton *
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* david@bluehaze.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef CANVASITEMPARTS_H
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#define CANVASITEMPARTS_H
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#include <tqcanvas.h>
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#include <tqguardedptr.h>
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#include <tqslider.h>
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#include <tqtoolbutton.h>
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class Cells;
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class CIWidgetMgr;
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class CNItem;
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class SliderWidget;
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class ToolButton;
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class TQString;
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class GuiPart : public TQObject, public TQCanvasRectangle
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{
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Q_OBJECT
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public:
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/**
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* Create a GuiPart. Control the position using setGuiPartSize, instead
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* of calling TQCanvasRectangle::setSize. This allows GuiPart to know
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* when its size has been changed
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*/
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GuiPart( CNItem *parent, const TQRect & r, TQCanvas * canvas );
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virtual ~GuiPart();
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virtual TQRect recommendedRect() const { return m_originalRect; }
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void setOriginalRect( const TQRect & r ) { m_originalRect = r; }
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virtual void updateConnectorPoints( bool add );
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/**
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* Set the angle that the GuiPart draws itself (if the GuiPart chooses
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* to use it by calling initPainter and deinitPainter from drawShape).
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* Note that this doesn't affect the rectangle position that the
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* GuiPart is in. The rotation is taken to be about the center of the
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* rectangle.
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*/
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void setAngleDegrees( int angleDegrees );
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/**
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* Control the size. Call this instead of TQCanvasRectangle::setSize. In
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* turn, this function will notify subclasses via posChanged();
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*/
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void setGuiPartSize( int width, int height );
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/**
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* Returns the rectangle to draw in to compensate for rotation of
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* the TQPainter
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*/
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TQRect drawRect();
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int angleDegrees() const { return m_angleDegrees; }
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CNItem *parent() const { return p_parent; }
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protected:
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/**
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* Called when the size or angle changes
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*/
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virtual void posChanged() {;}
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/**
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* Rotate / etc the painter. You must call deinitPainter after
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* calling this function.
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*/
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void initPainter( TQPainter & p );
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/**
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* Complement function to initPainter - restores painter to normal
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* transform
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*/
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void deinitPainter( TQPainter & p );
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int m_angleDegrees;
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CNItem *p_parent;
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bool b_pointsAdded;
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TQRect m_originalRect;
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private slots:
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void slotMoveBy( double dx, double dy );
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};
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/**
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@short Stores internal information about text associated with CNItem
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@author David Saxton
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*/
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class Text : public GuiPart
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{
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Q_OBJECT
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public:
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Text( const TQString &text, CNItem *parent, const TQRect & r, TQCanvas * canvas, int flags = TQt::AlignHCenter | TQt::AlignVCenter );
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~Text();
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/**
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* Set the text, returning true if the size of this Text on the canvas
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* has changed.
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*/
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bool setText( const TQString & text );
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virtual TQRect recommendedRect() const;
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virtual void drawShape ( TQPainter & p );
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/**
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* The text flags (see TQPainter::drawText) - TQt::AlignmentFlags and
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* TQt::TextFlags OR'd together.
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*/
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int flags() const { return m_flags; }
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/**
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* @see flags
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*/
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void setFlags( int flags );
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protected:
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TQString m_text;
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int m_flags;
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};
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typedef TQMap<TQString, TQGuardedPtr<Text> > TextMap;
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/**
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@short Base class for embedding TQt Widgets into the canvas
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@author David Saxton
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*/
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class Widget : public GuiPart
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{
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public:
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Widget( const TQString & id, CNItem *parent, const TQRect & r, TQCanvas * canvas );
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~Widget();
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virtual int rtti() const;
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virtual TQWidget *widget() const = 0;
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TQString id() const { return m_id; }
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/**
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* Set the widget enabled/disabled
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*/
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void setEnabled( bool enabled );
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virtual void enterEvent() {};
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virtual void leaveEvent() {};
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/**
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* Mouse was pressed. pos is given relative to CNItem position.
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*/
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virtual void mousePressEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
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/**
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* Mouse was released. pos is given relative to CNItem position.
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*/
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virtual void mouseReleaseEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
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/**
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* Mouse was double clicked. pos is given relative to CNItem position.
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*/
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virtual void mouseDoubleClickEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
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/**
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* Mouse was moved. pos is given relative to CNItem position.
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*/
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virtual void mouseMoveEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
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/**
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* Mouse was scrolled. pos is given relative to CNItem position.
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*/
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virtual void wheelEvent( TQWheelEvent *e ) { Q_UNUSED(e); }
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virtual void drawShape( TQPainter &p );
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protected:
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virtual void posChanged();
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TQString m_id;
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};
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class ToolButton : public TQToolButton
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{
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public:
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ToolButton( TQWidget* parent );
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virtual void mousePressEvent( TQMouseEvent *e ) { TQToolButton::mousePressEvent(e); }
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virtual void mouseReleaseEvent( TQMouseEvent *e ) { TQToolButton::mouseReleaseEvent(e); }
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virtual void mouseDoubleClickEvent ( TQMouseEvent *e ) { TQToolButton::mouseDoubleClickEvent(e); }
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virtual void mouseMoveEvent( TQMouseEvent *e ) { TQToolButton::mouseMoveEvent(e); }
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virtual void wheelEvent( TQWheelEvent *e ) { TQToolButton::wheelEvent(e); }
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virtual void enterEvent() { TQToolButton::enterEvent(0l); }
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virtual void leaveEvent() { TQToolButton::leaveEvent(0l); }
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void setAngleDegrees( int angleDegrees ) { m_angleDegrees = angleDegrees; }
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protected:
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virtual void drawButtonLabel( TQPainter * p );
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int m_angleDegrees;
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TQFont m_font;
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};
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/**
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@short Stores internal information about button associated with CNItem
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@author David Saxton
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*/
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class Button : public Widget
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{
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Q_OBJECT
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public:
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Button( const TQString & id, CNItem *parent, bool isToggle, const TQRect & r, TQCanvas * canvas );
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~Button();
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virtual void mousePressEvent( TQMouseEvent *e );
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virtual void mouseReleaseEvent( TQMouseEvent *e );
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virtual void enterEvent();
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virtual void leaveEvent();
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/**
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* Set the text displayed inside the button
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*/
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void setText( const TQString &text );
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void setToggle( bool toggle );
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bool isToggle() const { return b_isToggle; }
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virtual TQWidget *widget() const;
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bool state() const;
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void setPixmap( const TQPixmap & );
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void setState( bool state );
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virtual TQRect recommendedRect() const;
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protected:
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virtual void posChanged();
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private slots:
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void slotStateChanged();
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private:
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bool b_isToggle; // i.e. whether it should be depressed when the mouse is released
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ToolButton *m_button;
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};
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class SliderWidget : public TQSlider
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{
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public:
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SliderWidget( TQWidget* parent );
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virtual void mousePressEvent( TQMouseEvent *e ) { TQSlider::mousePressEvent(e); }
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virtual void mouseReleaseEvent( TQMouseEvent *e ) { TQSlider::mouseReleaseEvent(e); }
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virtual void mouseDoubleClickEvent ( TQMouseEvent *e ) { TQSlider::mouseDoubleClickEvent(e); }
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virtual void mouseMoveEvent( TQMouseEvent *e ) { TQSlider::mouseMoveEvent(e); }
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virtual void wheelEvent( TQWheelEvent *e ) { TQSlider::wheelEvent(e); }
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virtual void enterEvent() { TQSlider::enterEvent((TQEvent*)0l); }
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virtual void leaveEvent() { TQSlider::leaveEvent((TQEvent*)0l); }
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};
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/**
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@short Stores internal information about a TQSlider associated with CNItem
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@author David Saxton
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*/
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class Slider : public Widget
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{
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Q_OBJECT
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public:
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Slider( const TQString & id, CNItem *parent, const TQRect & r, TQCanvas * canvas );
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~Slider();
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virtual void mousePressEvent( TQMouseEvent *e );
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virtual void mouseReleaseEvent( TQMouseEvent *e );
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virtual void mouseDoubleClickEvent ( TQMouseEvent *e );
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virtual void mouseMoveEvent( TQMouseEvent *e );
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virtual void wheelEvent( TQWheelEvent *e );
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virtual void enterEvent();
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virtual void leaveEvent();
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virtual TQWidget *widget() const;
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int value() const;
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void setValue( int value );
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void setOrientation( Qt::Orientation o );
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protected:
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virtual void posChanged();
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private slots:
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void slotValueChanged( int value );
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private:
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SliderWidget *m_slider;
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Qt::Orientation m_orientation;
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};
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#endif
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