/*************************************************************************** * * Copyright (C) 2005 Elad Lahav (elad_lahav@users.sourceforge.net) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ***************************************************************************/ #include #include #include "cscopemsgdlg.h" /** * Class constructor. * @param pParent The parent widget * @param szName The widget's name */ CscopeMsgDlg::CscopeMsgDlg(TQWidget* pParent, const char* szName) : CscopeMsgLayout(pParent, szName, false, 0) { // Hide the dialog when the "Hide" button is clicked connect(m_pHideButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(hide())); // Clear all messages when the "Clear" button is clicked connect(m_pClearButton, TQ_SIGNAL(clicked()), m_pMsgText, TQ_SLOT(clear())); } /** * Class destructor. */ CscopeMsgDlg::~CscopeMsgDlg() { } /** * Appends a given message to the text box. * After a new messsage is added, the dialog becomes visible. * @param sText The text of the message to add */ void CscopeMsgDlg::addText(const TQString& sText) { m_pMsgText->append(sText); show(); } #include "cscopemsgdlg.moc"