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137 lines
3.9 KiB
137 lines
3.9 KiB
11 years ago
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/***************************************************************************
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*
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* Copyright (C) 2005 Elad Lahav (elad_lahav@users.sourceforge.net)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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***************************************************************************/
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#include "calltreemanager.h"
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#include "calltreedlg.h"
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#include "projectmanager.h"
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/**
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* Class constructor.
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* @param pParent The widget to use as the parent of all Call Tree
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* dialogues
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*/
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CallTreeManager::CallTreeManager(QWidget* pParent) : QObject(pParent)
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{
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// Delete dialogue objects when they are removed from the list
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m_lstDialogs.setAutoDelete(true);
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}
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/**
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* Class destructor.
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*/
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CallTreeManager::~CallTreeManager()
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{
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}
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/**
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* Saves all call trees into the project directory.
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* @param sProjPath The project's directory
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* @param slFiles Holds a list of saved file names, upon return
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*/
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void CallTreeManager::saveOpenDialogs(const QString& sProjPath,
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QStringList& slFiles)
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{
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CallTreeDlg *pDlg;
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// Iterate over the open dialogues
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for (pDlg = m_lstDialogs.first(); pDlg != NULL;
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pDlg = m_lstDialogs.next()) {
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pDlg->store(sProjPath);
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slFiles += pDlg->getFileName();
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}
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}
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/**
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* Loads all call trees according to the list of files
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* @param sProjPath The project's directory
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* @param slFiles A list of file names to open
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*/
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void CallTreeManager::loadOpenDialogs(const QString& sProjPath,
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const QStringList& slFiles)
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{
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QStringList::ConstIterator itr;
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CallTreeDlg *pDlg;
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for (itr = slFiles.begin(); itr != slFiles.end(); ++itr) {
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// Create a new dialogue for this file
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pDlg = addDialog();
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// Try to load the graph from the file
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if (!pDlg->load(sProjPath, *itr)) {
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m_lstDialogs.remove(pDlg);
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continue;
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}
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// Show the call tree
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pDlg->show();
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}
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}
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/**
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* Creates a new Call Tree dialogue.
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* @return The newly allocated dialogue object
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*/
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CallTreeDlg* CallTreeManager::addDialog()
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{
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CallTreeDlg* pDlg;
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// Create a modeless call tree dialogue
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pDlg = new CallTreeDlg();
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m_lstDialogs.append(pDlg);
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// Open an editor whenever a function name is double-clicked
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connect(pDlg, SIGNAL(lineRequested(const QString&, uint)),
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this, SIGNAL(lineRequested(const QString&, uint)));
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// Track the closing of the call tree dialog
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connect(pDlg, SIGNAL(closed(const CallTreeDlg*)), this,
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SLOT(slotRemoveDialog(const CallTreeDlg*)));
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return pDlg;
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}
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/**
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* Closes all Call Tree dialogues.
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*/
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void CallTreeManager::closeAll()
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{
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m_lstDialogs.clear();
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}
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/**
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* Removes a Call Tree dialogue from the list of open Call Trees.
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* This slot is connected to the closed() signal emitted by the dialogue.
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* @param pDlg The dialogue to remove from the list
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*/
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void CallTreeManager::slotRemoveDialog(const CallTreeDlg* pDlg)
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{
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m_lstDialogs.remove(pDlg);
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}
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#include "calltreemanager.moc"
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