/* Copyright (C) 1998 Kai-Uwe Sattler Copyright (C) 2001, Rob Buis Copyright (C) 2003, Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. DESCRIPTION */ #ifndef XFIGIMPORT_H #define XFIGIMPORT_H #include #include #include class GDocument; class GObject; class TQColor; #include #include #include class XFIGImport : public KoFilter { TQ_OBJECT public: XFIGImport( KoFilter *parent, const char *name ); virtual ~XFIGImport(); virtual bool filterImport( const TQString &file, KoDocument *, const TQString &from, const TQString &to, const TQString &config=TQString() ); private: void parseColorObject (istream& fin); void parseArc (istream& fin, GDocument* doc); void parseEllipse (istream& fin, GDocument* doc); void parsePolyline (istream& fin, GDocument* doc); void parseSpline (istream& fin, GDocument* doc); void parseText (istream& fin, GDocument* doc); void parseCompoundObject (istream& fin, GDocument* doc); void buildDocument (GDocument *doc); void setProperties (GObject* obj, int pen_color, int style, int thickness, int area_fill, int fill_color); float fig_resolution; int coordinate_system; int version; TQIntDict colorTable; // An object and the depth. Used for sorting objects // in the object list struct GObjectListItem { GObjectListItem() : object(0L) {} // for TQValueList GObjectListItem( int d, GObject * obj ) : object(obj), depth(d) {} GObject * object; int depth; bool operator < (const GObjectListItem & item ) const { // We want to sort by decreasing depths return depth > item.depth; } bool operator == (const GObjectListItem & item ) const { return depth == item.depth; } }; TQValueList objList; }; #endif