/* * Kivio - Visual Modelling and Flowcharting * Copyright (C) 2000 theKompany.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef TKTOOLBARBUTTON_H #define TKTOOLBARBUTTON_H #include #include #include #include class TDEToolBar; class TDEInstance; class TQPopupMenu; class TQPainter; class TTDEToolBarButton : public TQToolButton { Q_OBJECT public: TTDEToolBarButton(const TQString& icon, const TQString& txt, TQWidget* parent = 0, const char *name=0L, TDEInstance *_instance = TDEGlobal::instance()); TTDEToolBarButton(const TQPixmap&, const TQString&, TQWidget* parent=0, const char* name=0); ~TTDEToolBarButton(); void setIconMode(TK::IconMode); void setRaised(bool); void setAutoRaised(bool); /** * Enable/Disable this button * * @param enable Defaults to true */ void setEnabled(bool enable = true); /** * Set the pixmap directly for this button. This pixmap should be * the active one... the dimmed and disabled pixmaps are constructed * based on this one. However, don't use this function unless you * are positive that you don't want to use @ref setIcon. * * @param pixmap The active pixmap */ virtual void setPixmap(const TQPixmap &pixmap); /** * Set the pixmap directly for this button. This pixmap should be * the active one.. however, the disabled and default pixmaps will * only be constructed if @ref #generate is true. In any event, * don't use this function unless you are positive that you don't * want to use @ref setIcon. * * @param pixmap The active pixmap * @param generate If true, then the other pixmaps will be * automatically generated using configurable effects */ virtual void setPixmap(const TQPixmap &pixmap, bool generate); /** * Force the button to use this pixmap as the default one rather * then generating it using effects. * * @param pixmap The pixmap to use as the default (normal) one */ virtual void setDefaultPixmap(const TQPixmap& pixmap); /** * Force the button to use this pixmap when disabled one rather then * generating it using effects. * * @param pixmap The pixmap to use when disabled */ virtual void setDisabledPixmap(const TQPixmap& pixmap); /** * Set the text for this button. The text will be either used as a * tooltip (IconOnly) or will be along side the icon * * @param text The button (or tooltip) text */ virtual void setText(const TQString &text); TQString text(); /** * Set the icon for this button. This icon should be the active * one... the dimmed and disabled icons are constructed based on * this one. The actual pixmap will be loaded internally. This * function is preferred over @ref setPixmap * * @param icon The name of the active pixmap */ virtual void setIcon(const TQString &icon); /** * Force the button to use this icon as the default one rather * then generating it using effects. * * @param icon The icon to use as the default (normal) one */ virtual void setDefaultIcon(const TQString& icon); /** * Force the button to use this icon when disabled one rather then * generating it using effects. * * @param icon The icon to use when disabled */ virtual void setDisabledIcon(const TQString& icon); /** * Turn this button on or off * * @param flag true or false */ void on(bool flag = true); /** * Toggle this button */ void toggle(); /** * Turn this button into a toggle button or disable the toggle * aspects of it. This does not toggle the button itself. Use @ref * toggle for that. * * @param toggle true or false */ void setToggle(bool toggle = true); /** * Return a pointer to this button's popup menu (if it exists) */ TQPopupMenu *popup(); /** * Give this button a popup menu. There will not be a delay when * you press the button. Use @ref setDelayedPopup if you want that * behavior * * @param p The new popup menu */ void setPopup (TQPopupMenu *p); /** * Gives this button a delayed popup menu. * * This function allows you to add a delayed popup menu to the button. * The popup menu is then only displayed when the button is pressed and * held down for about half a second. You can also make the poup-menu * "sticky", i.e. visible until a selection is made or the mouse is * clikced elsewhere, by simply setting the second argument to true. * This "sticky" button feature allows you to make a selection without * having to press and hold down the mouse while making a selection. * * @param p the new popup menu * @param toggle if true, makes the button "sticky" (toggled) */ void setDelayedPopup(TQPopupMenu *p, bool toggle = false); TQPixmap getActivePixmap() const; virtual TQSize sizeHint() const; virtual TQSize minimumSizeHint() const; signals: void buttonClicked(); void buttonPressed(); void buttonReleased(); void buttonToggled(); public slots: void modeChange(); protected: void paletteChange(const TQPalette &); void leaveEvent(TQEvent *e); void enterEvent(TQEvent *e); void drawButton(TQPainter *p); bool eventFilter (TQObject *o, TQEvent *e); void showMenu(); void makeDefaultPixmap(); void makeDisabledPixmap(); bool arrowPressed( const TQPoint& pos ) { int x = pos.x(); int y = pos.y(); return (x > width() - 12 && x <= width() && y > 0 && y < height()); } private: TQPixmap defaultPixmap; TQPixmap activePixmap; TQPixmap disabledPixmap; virtual void setIcon(const TQPixmap &p) { TQButton::setIcon(p); } class TTDEToolBarButtonPrivate; TTDEToolBarButtonPrivate *d; protected slots: void slotClicked(); void slotPressed(); void slotReleased(); void slotToggled(); void slotDelayTimeout(); }; #endif