/*************************************************************************** * scriptguiclient.h * This file is part of the KDE project * copyright (C) 2005 by Sebastian Sauer (mail@dipe.org) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * You should have received a copy of the GNU Library General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. ***************************************************************************/ #ifndef KROSS_API_SCRIPTGUICLIENT_H #define KROSS_API_SCRIPTGUICLIENT_H #include "scriptcontainer.h" #include "scriptaction.h" #include #include #include #include class TQWdiget; namespace Kross { namespace Api { // Forward declarations. class ScriptAction; class ScriptGUIClientPrivate; /** * The ScriptGUIClient class provides abstract access to * scripting code used to extend an applications functionality. */ class KDE_EXPORT ScriptGUIClient : public TQObject , public KXMLGUIClient { Q_OBJECT TQ_OBJECT //TQ_PROPERTY(TQString configfile READ getConfigFile WRITE setConfigFile) public: /// List of KAction instances. typedef TQPtrList List; /** * Constructor. * * \param guiclient The KXMLGUIClient this \a ScriptGUIClient * is a child of. * \param parent The parent TQWidget. If defined TQt will handle * freeing this \a ScriptGUIClient instance else the * caller has to take care of freeing this instance * if not needed any longer. */ explicit ScriptGUIClient(KXMLGUIClient* guiclient, TQWidget* parent = 0); /** * Destructor. */ virtual ~ScriptGUIClient(); /** * \return true if this \a ScriptGUIClient has a \a ScriptActionCollection * with the name \p name else false is returned. */ bool hasActionCollection(const TQString& name); /** * \return the \a ScriptActionCollection which has the name \p name * or NULL if there exists no such \a ScriptActionCollection . */ ScriptActionCollection* getActionCollection(const TQString& name); /** * \return a map of all avaiable \a ScriptActionCollection instances * this \a ScriptGUIClient knows about. * Per default there are 2 collections avaiable; * 1. "installedscripts" The installed collection of scripts. * 2. "loadedscripts" The loaded scripts. */ TQMap getActionCollections(); /** * Add a new \a ScriptActionCollection with the name \p name to * our map of actioncollections. */ void addActionCollection(const TQString& name, ScriptActionCollection* collection); /** * Remove the \a ScriptActionCollection defined with name \p name. */ bool removeActionCollection(const TQString& name); /** * Reload the list of installed scripts. */ void reloadInstalledScripts(); /** * Install the packagefile \p scriptpackagefile . Those * packagefile should be a tar.gz-archive which will be * extracted and to the users script-directory. */ bool installScriptPackage(const TQString& scriptpackagefile); /** * Uninstall the scriptpackage located in the path * \p scriptpackagepath . This just deletes the whole * directory. */ bool uninstallScriptPackage(const TQString& scriptpackagepath); /** * Load the scriptpackage's configurationfile * \p scriptconfigfile and add the defined \a ScriptAction * instances to the list of installed scripts. */ bool loadScriptConfigFile(const TQString& scriptconfigfile); /** * Load the \p document DOM-document from the scriptpackage's * XML-configfile \p scriptconfigfile and add the defined * \a ScriptAction instances to the list of installed scripts. */ bool loadScriptConfigDocument(const TQString& scriptconfigfile, const TQDomDocument &document); /// KXMLGUIClient overloaded method to set the XML file. virtual void setXMLFile(const TQString& file, bool merge = false, bool setXMLDoc = true); /// KXMLGUIClient overloaded method to set the XML DOM-document. virtual void setDOMDocument(const TQDomDocument &document, bool merge = false); public slots: /** * A KFileDialog will be displayed to let the user choose * a scriptfile. The choosen file will be returned as KURL. */ KURL openScriptFile(const TQString& caption = TQString()); /** * A KFileDialog will be displayed to let the user choose * a scriptfile that should be loaded. * Those loaded \a ScriptAction will be added to the * \a ScriptActionCollection of loaded scripts. */ bool loadScriptFile(); /** * A KFileDialog will be displayed to let the user choose * the scriptfile that should be executed. * The executed \a ScriptAction will be added to the * \a ScriptActionCollection of executed scripts. */ bool executeScriptFile(); /** * Execute the scriptfile \p file . Internaly we try to use * the defined filename to auto-detect the \a Interpreter which * should be used for the execution. */ bool executeScriptFile(const TQString& file); /** * This method executes the \a ScriptAction \p action . * Internaly we just call \a ScriptAction::activate and * redirect the success/failed signals to our internal slots. */ bool executeScriptAction(ScriptAction::Ptr action); /** * The \a ScriptManagerGUI dialog will be displayed to * let the user manage the scriptfiles. */ void showScriptManager(); private slots: /** * Called if execution of this \a ScriptAction failed and * displays an errormessage-dialog. */ void executionFailed(const TQString& errormessage, const TQString& tracedetails); /** * Called if execution of this \a ScriptAction was * successfully. The \a ScriptAction will be added * to the history-collection of successfully executed * \a ScriptAction instances. */ void successfullyExecuted(); signals: /// Emitted if a \a ScriptActionCollection instances changed. void collectionChanged(ScriptActionCollection*); /// This signal is emited when the execution of a script is started void executionStarted(const Kross::Api::ScriptAction* ); /// This signal is emited when the execution of a script is finished void executionFinished(const Kross::Api::ScriptAction* ); private: /// Internaly used private d-pointer. ScriptGUIClientPrivate* d; }; }} #endif