/* * kis_vec.cpp - part of KImageShop * * Copyright (c) 1999 Matthias Elter * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_vec.h" KisVector2D& KisVector2D::normalize() { double length, ilength; length = m_x*m_x + m_y*m_y; length = sqrt (length); if (length > epsilon) { ilength = 1/length; m_x *= ilength; m_y *= ilength; } return *this; } KisVector3D& KisVector3D::normalize() { double length, ilength; length = m_x*m_x + m_y*m_y + m_z*m_z; length = sqrt (length); if (length > epsilon) { ilength = 1/length; m_x *= ilength; m_y *= ilength; m_z *= ilength; } return *this; } KisVector3D& KisVector3D::crossProduct(const KisVector3D &v) { double x,y,z; x = m_y*v.m_z - m_z*v.m_y; y = m_z*v.m_x - m_x*v.m_z; z = m_x*v.m_y - m_y*v.m_x; m_x=x; m_y=y; m_z=z; return *this; }