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/* This file is part of the KDE project
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Copyright (C) 2001, The Karbon Developers
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Copyright (C) 2002, The Karbon Developers
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "vdocument.h"
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#include "vdrawselection.h"
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#include "vpainter.h"
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#include "vselection.h"
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#include "vselectnodes.h"
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#include "vselectobjects.h"
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#include "vvisitor.h"
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#include "vcolor.h"
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#include "vfill.h"
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#include "vstroke.h"
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uint VSelection::m_handleNodeSize = 3;
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VSelection::VSelection( VObject* tqparent )
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: VObject( tqparent ), m_showhandle( true )
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{
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m_handleRect = new KoRect[ 10 ];
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setStroke( VStroke( VColor( TQt::black ) ) );
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setFill( VFill() );
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m_selectObjects = true;
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}
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VSelection::VSelection( const VSelection& selection )
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: VObject( selection ), VVisitor()
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{
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m_handleRect = new KoRect[ 10 ];
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VObjectListIterator itr = selection.m_objects;
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for ( ; itr.current() ; ++itr )
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append( itr.current() ); // Don't clone objects here.
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m_showhandle = true;
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m_selectObjects = selection.m_selectObjects;
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}
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VSelection::~VSelection()
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{
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//clear();
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delete[]( m_handleRect );
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}
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VSelection*
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VSelection::clone() const
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{
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return new VSelection( *this );
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}
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void
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VSelection::accept( VVisitor& visitor )
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{
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visitor.visitVSelection( *this );
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}
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void
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VSelection::take( VObject& object )
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{
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m_objects.removeRef( &object );
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if( object.state() >= selected )
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object.setState( normal );
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tqinvalidateBoundingBox();
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}
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bool
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VSelection::take( const KoRect& rect, bool selectObjects, bool exclusive )
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{
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bool success = false;
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if( selectObjects )
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{
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VSelectObjects op( m_objects, rect, false );
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if( op.visit( *static_cast<VDocument*>( tqparent() ) ) )
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{
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selectNodes();
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success = true;
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}
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}
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else
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{
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VObjectListIterator itr( m_objects );
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// Try to deselect all that have at least one node contained in the rect
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for ( ; itr.current(); ++itr )
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{
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VSelectNodes op( rect, false, exclusive );
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if( op.visit( *itr.current() ) )
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{
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success = true;
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}
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}
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}
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tqinvalidateBoundingBox();
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return success;
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}
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void
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VSelection::append()
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{
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clear();
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VSelectObjects op( m_objects );
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op.visit( *static_cast<VDocument*>( tqparent() ) );
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selectNodes();
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tqinvalidateBoundingBox();
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}
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void
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VSelection::append( VObject* object )
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{
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// only append if item is not deleted or not already in list
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if( object->state() != deleted )
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{
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if( ! m_objects.tqcontainsRef( object ) )
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m_objects.append( object );
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object->setState( selected );
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tqinvalidateBoundingBox();
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}
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}
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void
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VSelection::append( const VObjectList &objects )
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{
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VObjectListIterator itr = objects;
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for( ; itr.current(); ++itr )
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append( itr.current() );
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}
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bool
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VSelection::append( const KoRect& rect, bool selectObjects, bool exclusive )
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{
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bool success = false;
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if( selectObjects )
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{
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//m_objects.clear();
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VSelectObjects op( m_objects, rect );
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if( op.visit( *static_cast<VDocument*>( tqparent() ) ) )
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{
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selectNodes();
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success = true;
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}
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}
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else
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{
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VObjectListIterator itr( m_objects );
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VObjectList notSelected;
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// Try to select all that have at least one node contained in the rect
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for ( ; itr.current(); ++itr )
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{
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VSelectNodes op( rect, true, exclusive );
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if( op.visit( *itr.current() ) )
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success = true;
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else
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notSelected.append( itr.current());
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}
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// Remove all that were not selected from this selection
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VObjectListIterator jtr( notSelected );
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for ( ; jtr.current(); ++jtr )
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take( *( jtr.current() ) );
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}
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tqinvalidateBoundingBox();
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return success;
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}
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void
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VSelection::clear()
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{
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VSelectNodes op( true );
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VObjectListIterator itr = m_objects;
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for( ; itr.current(); ++itr )
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{
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op.visit( *itr.current() );
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//if( itr.current()->state() != deleted )
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// itr.current()->setState( normal );
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}
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m_objects.clear();
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tqinvalidateBoundingBox();
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}
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void
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VSelection::draw( VPainter* painter, double zoomFactor ) const
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{
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if( objects().count() == 0 || state() == VObject::edit )
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return;
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VDrawSelection op( m_objects, painter, !m_selectObjects, m_handleNodeSize );
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op.visitVSelection( (VSelection &)*this );
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// get bounding box:
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const KoRect& rect = boundingBox();
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// calculate displaycoords of big handle rect:
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m_handleRect[ 0 ].setCoords( tqRound( rect.left() ), tqRound( rect.top() ),
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tqRound( rect.right() ), tqRound( rect.bottom() ) );
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KoPoint center = m_handleRect[ 0 ].center();
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double handleNodeSize = m_handleNodeSize / zoomFactor;
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// calculate displaycoords of nodes:
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m_handleRect[ node_lb ].setRect( m_handleRect[0].left() - handleNodeSize, m_handleRect[0].top() - handleNodeSize, 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_mb ].setRect( center.x() - handleNodeSize, m_handleRect[0].top() - handleNodeSize, 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_rb ].setRect( m_handleRect[0].right() - handleNodeSize - (1 / zoomFactor), m_handleRect[0].top() - handleNodeSize, 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_rm ].setRect( m_handleRect[0].right() - handleNodeSize - (1 / zoomFactor), center.y() - handleNodeSize, 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_rt ].setRect( m_handleRect[0].right() - handleNodeSize - (1 / zoomFactor) , m_handleRect[0].bottom() - handleNodeSize - (1 / zoomFactor), 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_mt ].setRect( center.x() - handleNodeSize, m_handleRect[0].bottom() - handleNodeSize - (1 / zoomFactor), 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_lt ].setRect( m_handleRect[0].left() - handleNodeSize, m_handleRect[0].bottom() - handleNodeSize - (1 / zoomFactor), 2 * handleNodeSize, 2 * handleNodeSize );
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m_handleRect[ node_lm ].setRect( m_handleRect[0].left() - handleNodeSize, center.y() - handleNodeSize, 2 * handleNodeSize, 2 * handleNodeSize );
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if( !m_showhandle ) return;
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// draw handle rect:
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painter->setPen( TQt::blue.light() );
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painter->setBrush( TQt::NoBrush );
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painter->drawRect( KoRect( m_handleRect[ 0 ].x() * zoomFactor, m_handleRect[ 0 ].y() * zoomFactor,
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m_handleRect[ 0 ].width() * zoomFactor, m_handleRect[ 0 ].height() * zoomFactor ) );
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painter->setPen( TQt::blue.light() );
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// draw nodes:
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if( state() == VObject::selected )
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{
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painter->setPen( TQt::blue.light() );
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painter->setBrush( TQt::white );
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KoRect temp;
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for( uint i = node_lt; i <= node_rb; ++i )
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{
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if( i != node_mm )
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{
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temp.setRect( zoomFactor * m_handleRect[ i ].left(),
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zoomFactor * m_handleRect[ i ].top(),
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2 * m_handleNodeSize + 1, 2 * m_handleNodeSize + 1 );
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painter->drawRect( temp );
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}
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}
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}
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}
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const KoRect&
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VSelection::boundingBox() const
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{
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// disable bbox caching for selection since there is no reliable
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// way to get notified of a bbox change:
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// if( m_boundingBoxIsInvalid )
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// {
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// clear:
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m_boundingBox = KoRect();
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VObjectListIterator itr = m_objects;
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for( ; itr.current(); ++itr )
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m_boundingBox |= itr.current()->boundingBox();
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// m_boundingBoxIsInvalid = false;
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// }
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return m_boundingBox;
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}
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VHandleNode
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VSelection::handleNode( const KoPoint &point ) const
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{
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for( uint i = node_lt; i <= node_rb; ++i )
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{
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if( m_handleRect[i].tqcontains( point ) )
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return static_cast<VHandleNode>( i );
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}
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return node_none;
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}
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TQPtrList<VSegment>
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VSelection::getSegments( const KoRect& rect )
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{
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VTestNodes op( rect );
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VObjectListIterator itr = m_objects;
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for( ; itr.current(); ++itr )
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op.visit( *itr.current() );
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return op.result();
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}
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void
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VSelection::selectNodes( bool select )
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{
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VSelectNodes op( select );
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VObjectListIterator itr = m_objects;
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for( ; itr.current(); ++itr )
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{
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op.visit( *itr.current() );
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}
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}
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