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/****************************************************************************
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** ui.h extension file, included from the uic-generated form implementation.
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**
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** If you want to add, delete, or rename functions or slots, use
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** TQt Designer to update this file, preserving your code.
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**
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** You should not define a constructor or destructor in this file.
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** Instead, write your code in functions called init() and destroy().
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** These will automatically be called by the form's constructor and
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** destructor.
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*****************************************************************************/
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void KbfxConfigDlgTooltip::init()
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{
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img_on = ConfigInit().KbfxOnImg;
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img_off = ConfigInit().KbfxOffImg;
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}
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void KbfxConfigDlgTooltip::KbfxTooltipAnimationButtonToggled ( bool )
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{
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if ( KbfxTooltipAnimationButton->state() == 2 )
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{
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KbfxTooltipAnimationButton->setText ( tr2i18n ( "Turn the animation 'OFF'" ) );
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KbfxTooltipAnimationPixmapLabel->setPixmap ( img_on );
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ConfigInit().m_ToolTipAnimation = TRUE;
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}
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if ( KbfxTooltipAnimationButton->state() == 0 )
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{
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KbfxTooltipAnimationButton->setText ( tr2i18n ( "Turn the animation 'ON'" ) );
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KbfxTooltipAnimationPixmapLabel->setPixmap ( img_off );
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ConfigInit().m_ToolTipAnimation = FALSE;
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}
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kdDebug() << "Tooltip animation state: "
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<< ConfigInit().m_ToolTipAnimation
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<< endl;
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}
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void KbfxConfigDlgTooltip::KbfxTooltipTextEditTextChanged()
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{
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ConfigInit().m_ToolTipText = KbfxTooltipTextEdit->text();
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kdDebug() << "Tooltip text: "
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<< ConfigInit().m_ToolTipText
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<< endl;
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}
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void KbfxConfigDlgTooltip::KbfxTooltipOnButtonToggled ( bool )
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{
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if ( KbfxTooltipOnButton->state() == 2 )
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{
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KbfxTooltipOnButton->setText ( tr2i18n ( "Turn the tooltip 'OFF'" ) );
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KbfxTooltipOnPixmapLabel->setPixmap ( img_on );
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ConfigInit().m_ToolTip = TRUE;
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}
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if ( KbfxTooltipOnButton->state() == 0 )
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{
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KbfxTooltipOnButton->setText ( tr2i18n ( "Turn the tooltip 'ON'" ) );
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KbfxTooltipOnPixmapLabel->setPixmap ( img_off );
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ConfigInit().m_ToolTip = FALSE;
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}
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kdDebug() << "Tooltip state: "
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<< ConfigInit().m_ToolTip
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<< endl;
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}
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void KbfxConfigDlgTooltip::ChangeForm()
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{
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if ( ConfigInit().m_ToolTip == TRUE && KbfxTooltipOnButton->state() == 0 )
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KbfxTooltipOnButton->toggle();
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if ( ConfigInit().m_ToolTip == FALSE && KbfxTooltipOnButton->state() == 2 )
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KbfxTooltipOnButton->toggle();
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if ( ConfigInit().m_ToolTipAnimation == TRUE && KbfxTooltipAnimationButton->state() == 0 )
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KbfxTooltipAnimationButton->toggle();
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if ( ConfigInit().m_ToolTipAnimation == FALSE && KbfxTooltipAnimationButton->state() == 2 )
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KbfxTooltipAnimationButton->toggle();
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KbfxTooltipTextEdit->setText ( ConfigInit().m_ToolTipText );
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}
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