Fix accidental rename of TDEAction action names

pull/1/head
Timothy Pearson 10 years ago
parent 2f45d588ff
commit 81c0e7d4de

@ -114,7 +114,7 @@ void DummyPart::slotMute()
void DummyPart::initActions()
{
new TDEAction(i18n("Play"), "media-playback-start", 0, this, TQT_SLOT(slotPlay()), actionCollection(), "media-playback-start");
new TDEAction(i18n("Pause"), "media-playback-pause", Key_Space, this, TQT_SLOT(slotTogglePause()), actionCollection(), "media-playback-pause");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, this, TQT_SLOT(slotStop()), actionCollection(), "media-playback-stop");
new TDEAction(i18n("Play"), "media-playback-start", 0, this, TQT_SLOT(slotPlay()), actionCollection(), "player_play");
new TDEAction(i18n("Pause"), "media-playback-pause", Key_Space, this, TQT_SLOT(slotTogglePause()), actionCollection(), "player_pause");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, this, TQT_SLOT(slotStop()), actionCollection(), "player_stop");
}

@ -693,9 +693,9 @@ void GStreamerPart::slotPrepareForFullscreen( bool fullscreen )
void GStreamerPart::initActions()
{
new TDEAction(i18n("Toggle Minimal Mode"), 0, 0, this, TQT_SIGNAL(signalToggleMinimalMode()), actionCollection(), "player_minimal_mode");
new TDEAction(i18n("Play"), "media-playback-start", 0, TQT_TQOBJECT(this), TQT_SLOT(slotPlay()), actionCollection(), "media-playback-start");
new TDEAction(i18n("Pause"), "media-playback-pause", Key_Space, TQT_TQOBJECT(this), TQT_SLOT(slotTogglePause()), actionCollection(), "media-playback-pause");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, TQT_TQOBJECT(this), TQT_SLOT(slotStop()), actionCollection(), "media-playback-stop");
new TDEAction(i18n("Play"), "media-playback-start", 0, TQT_TQOBJECT(this), TQT_SLOT(slotPlay()), actionCollection(), "player_play");
new TDEAction(i18n("Pause"), "media-playback-pause", Key_Space, TQT_TQOBJECT(this), TQT_SLOT(slotTogglePause()), actionCollection(), "player_pause");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, TQT_TQOBJECT(this), TQT_SLOT(slotStop()), actionCollection(), "player_stop");
new TDEAction(i18n("&Next"), "media-skip-forward", Key_PageDown, TQT_TQOBJECT(this), TQT_SLOT(slotNext()), actionCollection(), "player_next");
new TDEAction(i18n("&Previous"), "media-skip-backward", Key_PageUp, TQT_TQOBJECT(this), TQT_SLOT(slotPrevious()), actionCollection(), "player_previous");

@ -1329,11 +1329,11 @@ void XinePart::initActions()
new TDEAction(i18n("Toggle Minimal Mode"), 0, 0, this, TQT_SIGNAL(signalToggleMinimalMode()), actionCollection(), "player_minimal_mode");
new TDEAction(i18n("Play"), "media-playback-start", 0, TQT_TQOBJECT(this), TQT_SLOT(slotPlay()), actionCollection(), "media-playback-start");
new TDEAction(i18n("Play"), "media-playback-start", 0, TQT_TQOBJECT(this), TQT_SLOT(slotPlay()), actionCollection(), "player_play");
m_pauseButton = new TDEToggleAction(i18n("Pause"), "media-playback-pause", Key_Space, TQT_TQOBJECT(this), TQT_SLOT(slotTogglePause()), actionCollection(), "media-playback-pause");
new TDEAction(i18n("&Next"), "media-skip-forward", Key_PageDown, TQT_TQOBJECT(this), TQT_SLOT(slotNext()), actionCollection(), "player_next");
new TDEAction(i18n("&Previous"), "media-skip-backward", Key_PageUp, TQT_TQOBJECT(this), TQT_SLOT(slotPrevious()), actionCollection(), "player_previous");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, TQT_TQOBJECT(this), TQT_SLOT(slotStop()), actionCollection(), "media-playback-stop");
new TDEAction(i18n("Stop"), "media-playback-stop", Key_Backspace, TQT_TQOBJECT(this), TQT_SLOT(slotStop()), actionCollection(), "player_stop");
new TDEAction(i18n("&Fast Forward"), "media-seek-forward", ALT|Key_Right, TQT_TQOBJECT(this), TQT_SLOT(slotFastForward()), actionCollection(), "player_ff");
new TDEAction(i18n("Slow &Motion"), 0, ALT|Key_Left, TQT_TQOBJECT(this), TQT_SLOT(slotSlowMotion()), actionCollection(), "player_slowmotion");

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