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<compiz>
<plugin name="decoration">
<_short>Window Decoration</_short>
<_long>Window decorations</_long>
<category>Effects</category>
<feature>decorations</feature>
<deps>
<relation type="before">
<plugin>fade</plugin>
<plugin>cube</plugin>
<plugin>scale</plugin>
<plugin>wobbly</plugin>
</relation>
</deps>
<display>
<option name="shadow_radius" type="float">
<_short>Shadow Radius</_short>
<_long>Drop shadow radius</_long>
<default>8.0</default>
<min>0.1</min>
<max>18.0</max>
<precision>0.1</precision>
</option>
<option name="shadow_opacity" type="float">
<_short>Shadow Opacity</_short>
<_long>Drop shadow opacity</_long>
<default>0.5</default>
<min>0.01</min>
<max>6.0</max>
<precision>0.01</precision>
</option>
<option name="shadow_color" type="color">
<_short>Shadow Color</_short>
<_long>Drop shadow color</_long>
</option>
<option name="shadow_x_offset" type="int">
<_short>Shadow Offset X</_short>
<_long>Drop shadow X offset</_long>
<default>1</default>
<min>-16</min>
<max>16</max>
</option>
<option name="shadow_y_offset" type="int">
<_short>Shadow Offset Y</_short>
<_long>Drop shadow Y offset</_long>
<default>1</default>
<min>-16</min>
<max>16</max>
</option>
<option name="command" type="string">
<_short>Command</_short>
<_long>Decorator command line that is executed if no decorator is already running</_long>
</option>
<option name="mipmap" type="bool">
<_short>Mipmap</_short>
<_long>Allow mipmaps to be generated for decoration textures</_long>
<default>false</default>
</option>
<option name="decoration_match" type="match">
<_short>Decoration windows</_short>
<_long>Windows that should be decorated</_long>
<default>any</default>
</option>
<option name="shadow_match" type="match">
<_short>Shadow windows</_short>
<_long>Windows that should have a shadow</_long>
<default>any</default>
</option>
</display>
</plugin>
</compiz>