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<compiz>
<plugin name="blur">
<_short>Blur Windows</_short>
<_long>Blur windows</_long>
<category>Effects</category>
<feature>blur</feature>
<deps>
<relation type="before">
<plugin>video</plugin>
</relation>
<relation type="after">
<plugin>decoration</plugin>
</relation>
</deps>
<display>
<option name="pulse" type="bell">
<_short>Pulse</_short>
<_long>Pulse effect</_long>
</option>
</display>
<screen>
<option name="blur_speed" type="float">
<_short>Blur Speed</_short>
<_long>Window blur speed</_long>
<default>3.5</default>
<min>0.1</min>
<max>10.0</max>
<precision>0.1</precision>
</option>
<option name="focus_blur_match" type="match">
<_short>Focus blur windows</_short>
<_long>Windows that should be affected by focus blur</_long>
<default>toolbar | menu | utility | normal | dialog | modaldialog</default>
</option>
<option name="focus_blur" type="bool">
<_short>Focus Blur</_short>
<_long>Blur windows that doesn't have focus</_long>
<default>false</default>
</option>
<option name="alpha_blur_match" type="match">
<_short>Alpha blur windows</_short>
<_long>Windows that should be use alpha blur by default</_long>
<default>any</default>
</option>
<option name="alpha_blur" type="bool">
<_short>Alpha Blur</_short>
<_long>Blur behind translucent parts of windows</_long>
<default>true</default>
</option>
<option name="filter" type="int">
<_short>Blur Filter</_short>
<_long>Filter method used for blurring</_long>
<default>0</default>
<min>0</min>
<max>2</max>
<desc>
<value>0</value>
<_name>4xBilinear</_name>
</desc>
<desc>
<value>1</value>
<_name>Gaussian</_name>
</desc>
<desc>
<value>2</value>
<_name>Mipmap</_name>
</desc>
</option>
<option name="gaussian_radius" type="int">
<_short>Gaussian Radius</_short>
<_long>Gaussian radius</_long>
<default>3</default>
<min>1</min>
<max>15</max>
</option>
<option name="gaussian_strength" type="float">
<_short>Gaussian Strength</_short>
<_long>Gaussian strength</_long>
<default>1.0</default>
<min>0.0</min>
<max>1.0</max>
<precision>0.1</precision>
</option>
<option name="mipmap_lod" type="float">
<_short>Mipmap LOD</_short>
<_long>Mipmap level-of-detail</_long>
<default>2.5</default>
<min>0.1</min>
<max>5.0</max>
<precision>0.1</precision>
</option>
<option name="saturation" type="int">
<_short>Blur Saturation</_short>
<_long>Blur saturation</_long>
<default>100</default>
<min>0</min>
<max>100</max>
</option>
<option name="occlusion" type="bool">
<_short>Blur Occlusion</_short>
<_long>Disable blurring of screen regions obscured by other windows.</_long>
<default>true</default>
</option>
<option name="independent_tex" type="bool">
<_short>Independent texture fetch</_short>
<_long>Use the available texture units to do as many as possible independent texture fetches.</_long>
<default>false</default>
</option>
</screen>
</plugin>
</compiz>