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<compiz>
<plugin name="rotate">
<_short>Rotate Cube</_short>
<_long>Rotate desktop cube</_long>
<category>Desktop</category>
<deps>
<requirement>
<plugin>cube</plugin>
</requirement>
<relation type="after">
<plugin>cube</plugin>
</relation>
</deps>
<display>
<option name="edge_flip_pointer" type="bool">
<_short>Edge Flip Pointer</_short>
<_long>Flip to next viewport when moving pointer to screen edge</_long>
<default>false</default>
</option>
<option name="edge_flip_window" type="bool">
<_short>Edge Flip Move</_short>
<_long>Flip to next viewport when moving window to screen edge</_long>
<default>true</default>
</option>
<option name="edge_flip_dnd" type="bool">
<_short>Edge Flip DnD</_short>
<_long>Flip to next viewport when dragging object to screen edge</_long>
<default>true</default>
</option>
<option name="flip_time" type="int">
<_short>Flip Time</_short>
<_long>Timeout before flipping viewport</_long>
<default>350</default>
<min>0</min>
<max>1000</max>
</option>
<option name="raise_on_rotate" type="bool">
<_short>Raise on rotate</_short>
<_long>Raise window when rotating</_long>
<default>false</default>
</option>
<group>
<_short>Bindings</_short>
<subgroup>
<_short>Rotate cube</_short>
<option name="initiate_button" type="button">
<_short>Initiate</_short>
<_long>Start Rotation</_long>
<default>&lt;Control&gt;&lt;Alt&gt;Button1</default>
</option>
<option name="rotate_left_key" type="key">
<_short>Rotate Left</_short>
<_long>Rotate left</_long>
<default>&lt;Control&gt;&lt;Alt&gt;Left</default>
</option>
<option name="rotate_left_button" type="button">
<_short>Rotate Left</_short>
<_long>Rotate left</_long>
</option>
<option name="rotate_right_key" type="key">
<_short>Rotate Right</_short>
<_long>Rotate right</_long>
<default>&lt;Control&gt;&lt;Alt&gt;Right</default>
</option>
<option name="rotate_right_button" type="button">
<_short>Rotate Right</_short>
<_long>Rotate right</_long>
</option>
<option name="rotate_left_window_key" type="key">
<_short>Rotate Left with Window</_short>
<_long>Rotate left and bring active window along</_long>
<default>&lt;Control&gt;&lt;Alt&gt;&lt;Shift&gt;Left</default>
</option>
<option name="rotate_left_window_button" type="button">
<_short>Rotate Left with Window</_short>
<_long>Rotate left and bring active window along</_long>
</option>
<option name="rotate_right_window_key" type="key">
<_short>Rotate Right with Window</_short>
<_long>Rotate right and bring active window along</_long>
<default>&lt;Control&gt;&lt;Alt&gt;&lt;Shift&gt;Right</default>
</option>
<option name="rotate_right_window_button" type="button">
<_short>Rotate Right with Window</_short>
<_long>Rotate right and bring active window along</_long>
</option>
<option name="rotate_to_key" type="key">
<_short>Rotate To</_short>
<_long>Rotate to viewport</_long>
</option>
<option name="rotate_window_key" type="key">
<_short>Rotate window</_short>
<_long>Rotate with window</_long>
</option>
<option name="rotate_flip_left_edge" type="edge">
<_short>Rotate Flip Left</_short>
<_long>Flip to left viewport and warp pointer</_long>
<nodelay>true</nodelay>
<allowed edgednd="true"/>
<default>
<edge name="Left"/>
</default>
</option>
<option name="rotate_flip_right_edge" type="edge">
<_short>Rotate Flip Right</_short>
<_long>Flip to right viewport and warp pointer</_long>
<nodelay>true</nodelay>
<allowed edgednd="true"/>
<default>
<edge name="Right"/>
</default>
</option>
</subgroup>
<subgroup>
<_short>Rotate to cube face</_short>
<option name="rotate_to_1_key" type="key">
<_short>Rotate To Face 1</_short>
<_long>Rotate to face 1</_long>
</option>
<option name="rotate_to_2_key" type="key">
<_short>Rotate To Face 2</_short>
<_long>Rotate to face 2</_long>
</option>
<option name="rotate_to_3_key" type="key">
<_short>Rotate To Face 3</_short>
<_long>Rotate to face 3</_long>
</option>
<option name="rotate_to_4_key" type="key">
<_short>Rotate To Face 4</_short>
<_long>Rotate to face 4</_long>
</option>
<option name="rotate_to_5_key" type="key">
<_short>Rotate To Face 5</_short>
<_long>Rotate to face 5</_long>
</option>
<option name="rotate_to_6_key" type="key">
<_short>Rotate To Face 6</_short>
<_long>Rotate to face 6</_long>
</option>
<option name="rotate_to_7_key" type="key">
<_short>Rotate To Face 7</_short>
<_long>Rotate to face 7</_long>
</option>
<option name="rotate_to_8_key" type="key">
<_short>Rotate To Face 8</_short>
<_long>Rotate to face 8</_long>
</option>
<option name="rotate_to_9_key" type="key">
<_short>Rotate To Face 9</_short>
<_long>Rotate to face 9</_long>
</option>
<option name="rotate_to_10_key" type="key">
<_short>Rotate To Face 10</_short>
<_long>Rotate to face 10</_long>
</option>
<option name="rotate_to_11_key" type="key">
<_short>Rotate To Face 11</_short>
<_long>Rotate to face 11</_long>
</option>
<option name="rotate_to_12_key" type="key">
<_short>Rotate To Face 12</_short>
<_long>Rotate to face 12</_long>
</option>
</subgroup>
<subgroup>
<_short>Rotate to cube face with window</_short>
<option name="rotate_to_1_window_key" type="key">
<_short>Rotate To Face 1 with Window</_short>
<_long>Rotate to face 1 and bring active window along</_long>
</option>
<option name="rotate_to_2_window_key" type="key">
<_short>Rotate To Face 2 with Window</_short>
<_long>Rotate to face 2 and bring active window along</_long>
</option>
<option name="rotate_to_3_window_key" type="key">
<_short>Rotate To Face 3 with Window</_short>
<_long>Rotate to face 3 and bring active window along</_long>
</option>
<option name="rotate_to_4_window_key" type="key">
<_short>Rotate To Face 4 with Window</_short>
<_long>Rotate to face 4 and bring active window along</_long>
</option>
<option name="rotate_to_5_window_key" type="key">
<_short>Rotate To Face 5 with Window</_short>
<_long>Rotate to face 5 and bring active window along</_long>
</option>
<option name="rotate_to_6_window_key" type="key">
<_short>Rotate To Face 6 with Window</_short>
<_long>Rotate to face 6 and bring active window along</_long>
</option>
<option name="rotate_to_7_window_key" type="key">
<_short>Rotate To Face 7 with Window</_short>
<_long>Rotate to face 7 and bring active window along</_long>
</option>
<option name="rotate_to_8_window_key" type="key">
<_short>Rotate To Face 8 with Window</_short>
<_long>Rotate to face 8 and bring active window along</_long>
</option>
<option name="rotate_to_9_window_key" type="key">
<_short>Rotate To Face 9 with Window</_short>
<_long>Rotate to face 9 and bring active window along</_long>
</option>
<option name="rotate_to_10_window_key" type="key">
<_short>Rotate To Face 10 with Window</_short>
<_long>Rotate to face 10 and bring active window along</_long>
</option>
<option name="rotate_to_11_window_key" type="key">
<_short>Rotate To Face 11 with Window</_short>
<_long>Rotate to face 11 and bring active window along</_long>
</option>
<option name="rotate_to_12_window_key" type="key">
<_short>Rotate To Face 12 with Window</_short>
<_long>Rotate to face 12 and bring active window along</_long>
</option>
</subgroup>
</group>
</display>
<screen>
<option name="invert_y" type="bool">
<_short>Pointer Invert Y</_short>
<_long>Invert Y axis for pointer movement</_long>
<default>false</default>
</option>
<option name="sensitivity" type="float">
<_short>Pointer Sensitivity</_short>
<_long>Sensitivity of pointer movement</_long>
<default>1.0</default>
<min>0.01</min>
<max>100.0</max>
<precision>0.01</precision>
</option>
<option name="acceleration" type="float">
<_short>Acceleration</_short>
<_long>Rotation Acceleration</_long>
<default>4.0</default>
<min>1.0</min>
<max>20.0</max>
<precision>0.1</precision>
</option>
<option name="snap_top" type="bool">
<_short>Snap To Top Face</_short>
<_long>Snap Cube Rotation to Top Face</_long>
<default>false</default>
</option>
<option name="snap_bottom" type="bool">
<_short>Snap To Bottom Face</_short>
<_long>Snap Cube Rotation to Bottom Face</_long>
<default>false</default>
</option>
<option name="speed" type="float">
<_short>Speed</_short>
<_long>Rotation Speed</_long>
<default>2.0</default>
<min>0.1</min>
<max>50.0</max>
<precision>0.1</precision>
</option>
<option name="timestep" type="float">
<_short>Timestep</_short>
<_long>Rotation Timestep</_long>
<default>1.0</default>
<min>0.1</min>
<max>50.0</max>
<precision>0.1</precision>
</option>
<option name="zoom" type="float">
<_short>Zoom</_short>
<_long>Rotation Zoom</_long>
<default>0.0</default>
<min>0.0</min>
<max>2.0</max>
<precision>0.1</precision>
</option>
</screen>
</plugin>
</compiz>