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527 lines
14 KiB
527 lines
14 KiB
<compiz>
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<!-- animationaddon metadata -->
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<plugin name="animationaddon">
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<_short>Animations Add-On</_short>
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<_long>Extra window animations and animation engines</_long>
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<category>Effects</category>
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<deps>
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<requirement>
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<plugin>animation</plugin>
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</requirement>
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<relation type="after">
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<plugin>animation</plugin>
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</relation>
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</deps>
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<display>
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<option name="abi" type="int" read_only="true"/>
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<option name="index" type="int" read_only="true"/>
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</display>
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<screen>
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<group>
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<_short>Effect Settings</_short>
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<subgroup>
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<_short>Airplane</_short>
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<option name="airplane_path_length" type="float">
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<_short>Airplane Flying Path Length</_short>
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<_long>Length of airplane's flying path.</_long>
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<default>1</default>
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<min>0.5</min>
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<max>3</max>
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<precision>0.1</precision>
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</option>
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<option name="airplane_fly_to_taskbar" type="bool">
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<_short>Fly to TaskBar on Minimize</_short>
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<_long>Whether the window should fly to taskbar when minimized with Airplane effect.</_long>
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<default>true</default>
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</option>
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</subgroup>
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<subgroup>
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<_short>Beam</_short>
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<option name="beam_size" type="float">
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<_short>Beam Width</_short>
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<_long>Beam width.</_long>
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<default>8</default>
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<min>0.1</min>
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<max>20</max>
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<precision>0.1</precision>
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</option>
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<option name="beam_spacing" type="int">
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<_short>Beam Spacing</_short>
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<_long>Spacing between beams.</_long>
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<default>5</default>
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<min>1</min>
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<max>20</max>
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</option>
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<option name="beam_color" type="color">
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<_short>Beam Color</_short>
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<_long>Beam color.</_long>
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<default>
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<red>0x7fff</red>
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<green>0x7fff</green>
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<blue>0x7fff</blue>
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<alpha>0xffff</alpha>
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</default>
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</option>
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<option name="beam_slowdown" type="float">
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<_short>Beam Slowdown</_short>
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<_long>Beam slowdown.</_long>
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<default>1</default>
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<min>0.1</min>
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<max>10</max>
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<precision>0.1</precision>
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</option>
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<option name="beam_life" type="float">
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<_short>Beam Life</_short>
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<_long>Beam life.</_long>
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<default>0.7</default>
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<min>0.1</min>
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<max>1</max>
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<precision>0.1</precision>
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</option>
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</subgroup>
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<subgroup>
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<_short>Burn</_short>
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<option name="fire_particles" type="int">
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<_short>Number Of Fire Particles</_short>
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<_long>Number of fire particles.</_long>
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<default>1000</default>
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<min>100</min>
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<max>10000</max>
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</option>
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<option name="fire_size" type="float">
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<_short>Fire Particle Size</_short>
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<_long>Fire particle size.</_long>
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<default>5</default>
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<min>0.1</min>
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<max>20</max>
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<precision>0.1</precision>
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</option>
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<option name="fire_slowdown" type="float">
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<_short>Fire Particle Slowdown</_short>
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<_long>Fire particle slowdown.</_long>
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<default>0.5</default>
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<min>0.1</min>
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<max>10</max>
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<precision>0.1</precision>
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</option>
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<option name="fire_life" type="float">
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<_short>Fire Particle Life</_short>
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<_long>Fire particle life.</_long>
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<default>0.7</default>
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<min>0.1</min>
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<max>1</max>
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<precision>0.1</precision>
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</option>
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<option name="fire_color" type="color">
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<_short>Fire Particle Color</_short>
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<_long>Fire particle color.</_long>
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<default>
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<red>0xffff</red>
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<green>0x3333</green>
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<blue>0x0555</blue>
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<alpha>0xffff</alpha>
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</default>
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</option>
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<option name="fire_direction" type="int">
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<_short>Fire direction</_short>
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<_long>Fire direction.</_long>
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<default>0</default>
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<min>0</min>
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<max>5</max>
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<desc>
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<value>0</value>
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<_name>Down</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Up</_name>
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</desc>
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<desc>
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<value>2</value>
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<_name>Left</_name>
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</desc>
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<desc>
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<value>3</value>
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<_name>Right</_name>
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</desc>
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<desc>
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<value>4</value>
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<_name>Random</_name>
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</desc>
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<desc>
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<value>5</value>
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<_name>Automatic</_name>
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</desc>
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</option>
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<option name="fire_constant_speed" type="bool">
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<_short>Fire constant speed</_short>
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<_long>Make fire effect duration be dependent on window height.</_long>
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<default>false</default>
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</option>
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<option name="fire_smoke" type="bool">
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<_short>Fire Smoke</_short>
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<_long>Fire smoke.</_long>
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<default>false</default>
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</option>
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<option name="fire_mystical" type="bool">
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<_short>Randomly Colored Fire</_short>
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<_long>Have random colors for the fire effect, also known as Mystical Fire.</_long>
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<default>false</default>
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</option>
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</subgroup>
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<subgroup>
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<_short>Domino</_short>
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<option name="domino_direction" type="int">
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<_short>Domino Piece Falling Direction</_short>
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<_long>Falling direction for Domino pieces.</_long>
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<default>5</default>
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<min>0</min>
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<max>5</max>
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<desc>
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<value>0</value>
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<_name>Down</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Up</_name>
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</desc>
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<desc>
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<value>2</value>
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<_name>Left</_name>
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</desc>
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<desc>
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<value>3</value>
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<_name>Right</_name>
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</desc>
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<desc>
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<value>4</value>
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<_name>Random</_name>
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</desc>
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<desc>
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<value>5</value>
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<_name>Automatic</_name>
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</desc>
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</option>
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</subgroup>
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<subgroup>
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<_short>Explode</_short>
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<option name="explode_gridx" type="int">
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<_short>Window Grid Width</_short>
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<_long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</_long>
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<default>13</default>
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<min>1</min>
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<max>200</max>
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</option>
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<option name="explode_gridy" type="int">
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<_short>Window Grid Height</_short>
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<_long>The exploding window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</_long>
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<default>10</default>
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<min>1</min>
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<max>200</max>
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</option>
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<option name="explode_spokes" type="int">
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<_short>Shatter Number of Spokes</_short>
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<_long>The exploding window with the shatter animation will be split into pieces radially from the center. Specify the number of radial spokes the animation will have.</_long>
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<default>2</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="explode_tiers" type="int">
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<_short>Shatter Number of Tiers</_short>
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<_long>The exploding window will be split into pieces along concentric circles. Specify the number of concentric circles the shatter tessellation will have.</_long>
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<default>3</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="explode_thickness" type="float">
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<_short>Thickness of Exploding Polygons</_short>
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<_long>Thickness of exploding window pieces (in pixels).</_long>
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<default>15</default>
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<min>0</min>
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<max>100</max>
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<precision>1</precision>
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</option>
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<option name="explode_tessellation" type="int">
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<_short>Tessellation Type</_short>
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<_long>Tessellation type for exploding window pieces.</_long>
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<default>0</default>
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<min>0</min>
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<max>2</max>
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<desc>
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<value>0</value>
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<_name>Rectangular</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Hexagonal</_name>
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</desc>
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<desc>
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<value>2</value>
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<_name>Glass</_name>
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</desc>
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</option>
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</subgroup>
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<subgroup>
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<_short>Fold</_short>
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<option name="fold_gridx" type="int">
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<_short>Window Grid Width</_short>
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<_long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</_long>
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<default>3</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="fold_gridy" type="int">
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<_short>Window Grid Height</_short>
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<_long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</_long>
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<default>3</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="fold_dir" type="int">
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<_short>Fold Direction</_short>
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<_long>Window folding direction.</_long>
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<default>1</default>
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<min>0</min>
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<max>1</max>
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<desc>
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<value>0</value>
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<_name>In</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Out</_name>
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</desc>
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</option>
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</subgroup>
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<subgroup>
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<_short>Glide 3</_short>
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<option name="glide3_away_position" type="float">
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<_short>Away Position</_short>
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<_long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</_long>
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<default>-0.4</default>
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<min>-2</min>
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<max>1</max>
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<precision>0.05</precision>
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</option>
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<option name="glide3_away_angle" type="float">
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<_short>Away Angle</_short>
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<_long>Angle of window at the end of the animation.</_long>
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<default>45</default>
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<min>-540</min>
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<max>540</max>
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<precision>5</precision>
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</option>
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<option name="glide3_thickness" type="float">
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<_short>Thickness</_short>
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<_long>Window thickness in pixels. Setting this to larger than 0 will disable shadow, blur, and reflection during the animation.</_long>
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<default>0</default>
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<min>0</min>
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<max>100</max>
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<precision>1</precision>
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</option>
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</subgroup>
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<subgroup>
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<_short>Razr</_short>
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<option name="razr_direction" type="int">
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<_short>Razr Fold Opening Direction</_short>
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<_long>Fold opening direction for pieces in Razr effect.</_long>
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<default>5</default>
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<min>0</min>
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<max>5</max>
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<desc>
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<value>0</value>
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<_name>Down</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Up</_name>
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</desc>
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<desc>
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<value>2</value>
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<_name>Left</_name>
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</desc>
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<desc>
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<value>3</value>
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<_name>Right</_name>
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</desc>
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<desc>
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<value>4</value>
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<_name>Random</_name>
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</desc>
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<desc>
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<value>5</value>
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<_name>Automatic</_name>
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</desc>
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</option>
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</subgroup>
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<subgroup>
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<_short>Skewer</_short>
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<option name="skewer_direction" type="int">
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<_short>Skewer Direction</_short>
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<_long>Movement direction(s) for window pieces.</_long>
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<default>8</default>
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<min>0</min>
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<max>9</max>
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<desc>
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<value>0</value>
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<_name>Left</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Right</_name>
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</desc>
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<desc>
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<value>2</value>
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<_name>Left-right</_name>
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</desc>
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<desc>
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<value>3</value>
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<_name>Up</_name>
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</desc>
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<desc>
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<value>4</value>
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<_name>Down</_name>
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</desc>
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<desc>
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<value>5</value>
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<_name>Up-down</_name>
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</desc>
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<desc>
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<value>6</value>
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<_name>In</_name>
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</desc>
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<desc>
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<value>7</value>
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<_name>Out</_name>
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</desc>
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<desc>
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<value>8</value>
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<_name>In-out</_name>
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</desc>
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<desc>
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<value>9</value>
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<_name>Random</_name>
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</desc>
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</option>
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<option name="skewer_tessellation" type="int">
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<_short>Tessellation Type</_short>
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<_long>Tessellation type for window pieces.</_long>
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<default>0</default>
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<min>0</min>
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<max>1</max>
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<desc>
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<value>0</value>
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<_name>Rectangular</_name>
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</desc>
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<desc>
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<value>1</value>
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<_name>Hexagonal</_name>
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</desc>
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</option>
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<option name="skewer_gridx" type="int">
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<_short>Window Grid Width</_short>
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<_long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the width of the window.</_long>
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<default>6</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="skewer_gridy" type="int">
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<_short>Window Grid Height</_short>
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<_long>The animated window will be split into pieces along a grid. Specify the number of grid cells along the height of the window.</_long>
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<default>4</default>
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<min>1</min>
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<max>100</max>
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</option>
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<option name="skewer_thickness" type="float">
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<_short>Thickness of Animated Polygons</_short>
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<_long>Thickness of animated window pieces (in pixels).</_long>
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<default>0</default>
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<min>0</min>
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<max>100</max>
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<precision>1</precision>
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</option>
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<option name="skewer_rotation" type="int">
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<_short>Rotation Angle</_short>
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<_long>Rotation angle of animated window pieces (in degrees).</_long>
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<default>0</default>
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<min>-720</min>
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<max>720</max>
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<precision>10</precision>
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</option>
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</subgroup>
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<option name="time_step_intense" type="int">
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<_short>Animation Time Step For Intense Effects</_short>
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<_long>The amount of time in milliseconds between each render of the intense animation (Ex. Burn, Beam). The higher the number, the jerkier the movements become.</_long>
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<default>30</default>
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<min>1</min>
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<max>400</max>
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</option>
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</group>
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</screen>
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<extension base_plugin="animation">
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<base_option>open_effects</base_option>
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<base_option>open_random_effects</base_option>
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<base_option>close_effects</base_option>
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<base_option>close_random_effects</base_option>
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<base_option>minimize_effects</base_option>
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<base_option>minimize_random_effects</base_option>
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<restriction>
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<value>animationaddon:Airplane</value>
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<_name>Airplane</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Beam Up</value>
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<_name>Beam Up</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Burn</value>
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<_name>Burn</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Domino</value>
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<_name>Domino</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Explode</value>
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<_name>Explode</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Fold</value>
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<_name>Fold</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Glide 3</value>
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<_name>Glide 3</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Leaf Spread</value>
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<_name>Leaf Spread</_name>
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</restriction>
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<restriction>
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<value>animationaddon:Razr</value>
|
|
<_name>Razr</_name>
|
|
</restriction>
|
|
<restriction>
|
|
<value>animationaddon:Skewer</value>
|
|
<_name>Skewer</_name>
|
|
</restriction>
|
|
</extension>
|
|
|
|
</plugin>
|
|
</compiz>
|