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#include <list>
#include <map>
#include <vector>
#define MACRO(T) f<T>()
class MyClass
{
public:
std::map<int, bool>someData;
std::map<int, std::list<bool> >otherData;
};
void foo()
{
List<byte>bob = new List<byte>();
}
A<B>foo;
A<B,C>bar;
A<B*>baz;
A<B<C> >bay;
void asd(void)
{
A<B>foo;
A<B,C>bar;
A<B*>baz;
A<B<C> >bay;
if (a < b && b > c)
{
a = b < c > 0;
}
if (a<bar()>c)
{
}
a < up_lim() ? do_hi() : do_low;
a[ a<b>c] = d;
}
template<typename T>class MyClass
{
}
template<typename T>
class MyClass
{
}
template<typename A, typename B, typename C>class MyClass : myvar(0),
myvar2(0)
{
}
template<typename A, typename B, typename C>class MyClass
: myvar(0),
myvar2(0)
{
}
static int max_value()
{
return (std :: numeric_limits<int>:: max )();
}
template<class Config_>
priority_queue<Config_> :: ~priority_queue () {
}
template<class T>
T test(T a) {
return a;
}
int main() {
int k,j;
h g<int>;
k=test<int>(j);
return 0;
}
template<typename T, template<typename, unsigned int, unsigned int>class ConcreteStorageClass>
class RotationMatrix
: public StaticBaseMatrix<T, 3, 3, ConcreteStorageClass>
{
public:
RotationMatrix()
: StaticBaseMatrix<T, 3, 3, ConcreteStorageClass>()
{
// do some initialization
}
void assign(const OtherClass<T, 3, 3>& other)
{
// do something
}
};
int main()
{
MyClass<double, 3, 3, MyStorage>foo;
}
template<typename CharT, int N, typename Traits>
inline std::basic_ostream<CharT,Traits>& FWStreamOut(std::basic_ostream<CharT,Traits>& os,
const W::S<CharT,N,Traits>& s)
{
return operator<<<CharT, N, Traits, char, std::char_traits<char> >( os, s );
}
struct foo {
type1<int&>bar;
};
struct foo {
type1<int const>bar;
};
template<int i>void f();
template<int i>void g() {
f<i - 1>();
f<i>();
f<i + 1>();
f<bar()>();
}
void h() {
g<42>();
}
#include <vector>
std::vector<int>A(2);
std::vector<int>B;
std::vector<int>C(2);
std::vector<int>D;
template<class T>struct X { template<class U>void operator()(U); };
template<class T>class Y { template<class V>void f(V); };
void (* foobar)(void) = NULL;
std::vector<void (*)(void)>functions;
#define MACRO( a ) a
template<typename = int>class X;
MACRO( void f( X<>& x ) );
void g( X<>& x );
#include <vector>
typedef std::vector<std::vector<int> >Table; // OK
typedef std::vector<std::vector<bool> >Flags; // Error
void func(List<B> = default_val1);
void func(List<List<B> > = default_val2);
BLAH<(3.14 >= 42)>blah;
bool X = j<3> > 1;
void foo()
{
A<(X > Y)>a;
a = static_cast<List<B> >(ld);
}
template<int i>class X { /* ... */ };
X < 1 > 2 > x1; // Syntax error.
X<(1 > 2)>x2; // Okay.
template<class T>class Y { /* ... */ };
Y<X<1> >x3; // Okay, same as "Y<X<1> > x3;".
Y<X<(6 >> 1)> >x4;
template<typename T>
int
myFunc1(typename T::Subtype val);
int
myFunc2(T::Subtype val);