MergeJSFiles(new string[] { GetDecompressor(), Paths.Combine(buildToolsDir, "UnityConfig"), Paths.Combine(args.stagingAreaData, kOutputFileLoaderFileName), }, unityLoader ); throw new System.Exception( "'Fast Rebuild' option requires prebuilt JavaScript version of Unity engine. The following files are missing: " + (!File.Exists(UnityNativeJs) ? "\n" + UnityNativeJs : "") + (!File.Exists(UnityNativeJs + ".mem") ? "\n" + UnityNativeJs + ".mem" : "") );