#define SOME_VAL1 ((MYINT)-1) #define SOME_VAL2 (-2) #define SOME_VAL3 -3 #define MULT(X, Y) (X)*(Y) #define SOME_JUNK /*lint -e123 */ (const mytype *)-1 typedef (*my_fcn_ptr_t)(char *, int); typedef (my_fcn_t)(char *, int); void foo(void) { uint crc = crc32_calc_full((const UINT8 *)"String", 6); crc = crc32_calc_full((const UINT8 *)&crc, sizeof(crc)); a = (b) - 4; a = (UINT)-4; a = (UINT)+4; a = (UINT) * 4; a = (UINT) & 4; a = (uint32_t)-pb; a = (uint32_t) + pb; a = (uint32_t)*pb; a = (uint32_t)&pb; a = (Uint) - 4; a = (Uint) + 4; a = (Uint) * 4; a = (Uint) & 4; a = b * (int)flt; a = b * ((int)flt); a = b * (int)flt; a = b * (INT8)flt; a = b * (Uint)flt; a = *(int)&b; a = *(CHAR)&b; a = *(Uint) & b; a = (int)*pb; a = (CHAR)*pb; a = (Uint) * pb; a = (int)'a'; a = (UINT8)'a'; a = (Uint)'a'; a = (int)*'a'; a = (UINT8) * 'a'; a = (Uint) * 'a'; a = (int)*5; a = (UINT) * 5; a = (Uint) * 5; a = (int)*ape; a = (UINT)*ape; a = (Uint) * ape; a = (int)ape; a = (UINT)ape; a = (Uint)ape; a = (int)sizeof(x); a = (INT16)sizeof(x); a = (Uint)sizeof(x); a = (int)foo(x); a = (CHAR)foo(x); a = (Uint)foo(x); a = (int)(x); a = (CHAR)(x); a = (Uint)(x); a = (int)*(x); a = (CHAR)*(x); a = (Uint) * (x); a = (unsigned int)(1 + 4); a = (int)(1 + 1); a = (void *)(&str); } /* foo */