/* * Copyright © 2005 Novell, Inc. * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of * Novell, Inc. not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission. * Novell, Inc. makes no representations about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. * * NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: David Reveman */ #include #include #include #include #include #include #include #include #define EDGE_STATE (CompActionStateInitEdge) #define WIN_X(w) ((w)->attrib.x - (w)->input.left) #define WIN_Y(w) ((w)->attrib.y - (w)->input.top) #define WIN_W(w) ((w)->width + (w)->input.left + (w)->input.right) #define WIN_H(w) ((w)->height + (w)->input.top + (w)->input.bottom) static CompMetadata scaleMetadata; static int scaleDisplayPrivateIndex; #define NUM_OPTIONS(s) (sizeof ((s)->opt) / sizeof (CompOption)) static CompOption * scaleGetScreenOptions (CompPlugin *plugin, CompScreen *screen, int *count) { SCALE_SCREEN (screen); *count = NUM_OPTIONS (ss); return ss->opt; } static Bool scaleSetScreenOption (CompPlugin *plugin, CompScreen *screen, const char *name, CompOptionValue *value) { CompOption *o; int index; SCALE_SCREEN (screen); o = compFindOption (ss->opt, NUM_OPTIONS (ss), name, &index); if (!o) return FALSE; switch (index) { case SCALE_SCREEN_OPTION_OPACITY: if (compSetIntOption (o, value)) { ss->opacity = (OPAQUE * o->value.i) / 100; return TRUE; } break; default: return compSetScreenOption (screen, o, value); } return FALSE; } static Bool isNeverScaleWin (CompWindow *w) { if (w->attrib.override_redirect) return TRUE; if (w->wmType & (CompWindowTypeDockMask | CompWindowTypeDesktopMask)) return TRUE; return FALSE; } static Bool isScaleWin (CompWindow *w) { SCALE_SCREEN (w->screen); if (isNeverScaleWin (w)) return FALSE; if (!ss->type || ss->type == ScaleTypeOutput) { if (!(*w->screen->focusWindow) (w)) return FALSE; } if (w->state & CompWindowStateSkipPagerMask) return FALSE; if (w->state & CompWindowStateShadedMask) return FALSE; if (!w->mapNum || w->attrib.map_state != IsViewable) return FALSE; switch (ss->type) { case ScaleTypeGroup: if (ss->clientLeader != w->clientLeader && ss->clientLeader != w->id) return FALSE; break; case ScaleTypeOutput: if (outputDeviceForWindow(w) != w->screen->currentOutputDev) return FALSE; default: break; } if (!matchEval (ss->currentMatch, w)) return FALSE; return TRUE; } static void scaleActivateEvent (CompScreen *s, Bool activating) { CompOption o[2]; o[0].type = CompOptionTypeInt; o[0].name = "root"; o[0].value.i = s->root; o[1].type = CompOptionTypeBool; o[1].name = "active"; o[1].value.b = activating; (*s->display->handleCompizEvent) (s->display, "scale", "activate", o, 2); } static void scalePaintDecoration (CompWindow *w, const WindowPaintAttrib *attrib, const CompTransform *transform, Region region, unsigned int mask) { CompScreen *s = w->screen; SCALE_SCREEN (s); if (ss->opt[SCALE_SCREEN_OPTION_ICON].value.i != SCALE_ICON_NONE) { WindowPaintAttrib sAttrib = *attrib; CompIcon *icon; SCALE_WINDOW (w); icon = getWindowIcon (w, 96, 96); if (!icon) icon = w->screen->defaultIcon; if (icon && (icon->texture.name || iconToTexture (w->screen, icon))) { REGION iconReg; float scale; float x, y; int width, height; int scaledWinWidth, scaledWinHeight; float ds; scaledWinWidth = w->width * sw->scale; scaledWinHeight = w->height * sw->scale; switch (ss->opt[SCALE_SCREEN_OPTION_ICON].value.i) { case SCALE_ICON_NONE: case SCALE_ICON_EMBLEM: scale = 1.0f; break; case SCALE_ICON_BIG: default: sAttrib.opacity /= 3; scale = MIN (((float) scaledWinWidth / icon->width), ((float) scaledWinHeight / icon->height)); break; } width = icon->width * scale; height = icon->height * scale; switch (ss->opt[SCALE_SCREEN_OPTION_ICON].value.i) { case SCALE_ICON_NONE: case SCALE_ICON_EMBLEM: x = w->attrib.x + scaledWinWidth - icon->width; y = w->attrib.y + scaledWinHeight - icon->height; break; case SCALE_ICON_BIG: default: x = w->attrib.x + scaledWinWidth / 2 - width / 2; y = w->attrib.y + scaledWinHeight / 2 - height / 2; break; } x += sw->tx; y += sw->ty; if (sw->slot) { sw->delta = fabs (sw->slot->x1 - w->attrib.x) + fabs (sw->slot->y1 - w->attrib.y) + fabs (1.0f - sw->slot->scale) * 500.0f; } if (sw->delta) { float o; ds = fabs (sw->tx) + fabs (sw->ty) + fabs (1.0f - sw->scale) * 500.0f; if (ds > sw->delta) ds = sw->delta; o = ds / sw->delta; if (sw->slot) { if (o < sw->lastThumbOpacity) o = sw->lastThumbOpacity; } else { if (o > sw->lastThumbOpacity) o = 0.0f; } sw->lastThumbOpacity = o; sAttrib.opacity = sAttrib.opacity * o; } mask |= PAINT_WINDOW_BLEND_MASK; iconReg.rects = &iconReg.extents; iconReg.numRects = 1; iconReg.extents.x1 = 0; iconReg.extents.y1 = 0; iconReg.extents.x2 = iconReg.extents.x1 + width; iconReg.extents.y2 = iconReg.extents.y1 + height; w->vCount = w->indexCount = 0; if (iconReg.extents.x1 < iconReg.extents.x2 && iconReg.extents.y1 < iconReg.extents.y2) (*w->screen->addWindowGeometry) (w, &icon->texture.matrix, 1, &iconReg, &iconReg); if (w->vCount) { FragmentAttrib fragment; CompTransform wTransform = *transform; initFragmentAttrib (&fragment, &sAttrib); matrixScale (&wTransform, scale, scale, 1.0f); matrixTranslate (&wTransform, x / scale, y / scale, 0.0f); glPushMatrix (); glLoadMatrixf (wTransform.m); (*w->screen->drawWindowTexture) (w, &icon->texture, &fragment, mask); glPopMatrix (); } } } } static Bool setScaledPaintAttributes (CompWindow *w, WindowPaintAttrib *attrib) { Bool drawScaled = FALSE; SCALE_SCREEN (w->screen); SCALE_WINDOW (w); if (sw->adjust || sw->slot) { SCALE_DISPLAY (w->screen->display); if (w->id != sd->selectedWindow && ss->opacity != OPAQUE && ss->state != SCALE_STATE_IN) { /* modify opacity of windows that are not active */ attrib->opacity = (attrib->opacity * ss->opacity) >> 16; } drawScaled = TRUE; } else if (ss->state != SCALE_STATE_IN) { if (ss->opt[SCALE_SCREEN_OPTION_DARKEN_BACK].value.b) { /* modify brightness of the other windows */ attrib->brightness = attrib->brightness / 2; } /* hide windows on the outputs used for scaling that are not in scale mode */ if (!isNeverScaleWin (w)) { int moMode; moMode = ss->opt[SCALE_SCREEN_OPTION_MULTIOUTPUT_MODE].value.i; switch (moMode) { case SCALE_MOMODE_CURRENT: if (outputDeviceForWindow (w) == w->screen->currentOutputDev) attrib->opacity = 0; break; default: attrib->opacity = 0; break; } } } return drawScaled; } static Bool scalePaintWindow (CompWindow *w, const WindowPaintAttrib *attrib, const CompTransform *transform, Region region, unsigned int mask) { CompScreen *s = w->screen; Bool status; SCALE_SCREEN (s); if (ss->state != SCALE_STATE_NONE) { WindowPaintAttrib sAttrib = *attrib; Bool scaled; SCALE_WINDOW (w); scaled = (*ss->setScaledPaintAttributes) (w, &sAttrib); if (sw->adjust || sw->slot) mask |= PAINT_WINDOW_NO_CORE_INSTANCE_MASK; UNWRAP (ss, s, paintWindow); status = (*s->paintWindow) (w, &sAttrib, transform, region, mask); WRAP (ss, s, paintWindow, scalePaintWindow); if (scaled) { FragmentAttrib fragment; CompTransform wTransform = *transform; if (mask & PAINT_WINDOW_OCCLUSION_DETECTION_MASK) return FALSE; initFragmentAttrib (&fragment, &w->lastPaint); if (w->alpha || fragment.opacity != OPAQUE) mask |= PAINT_WINDOW_TRANSLUCENT_MASK; matrixTranslate (&wTransform, w->attrib.x, w->attrib.y, 0.0f); matrixScale (&wTransform, sw->scale, sw->scale, 1.0f); matrixTranslate (&wTransform, sw->tx / sw->scale - w->attrib.x, sw->ty / sw->scale - w->attrib.y, 0.0f); glPushMatrix (); glLoadMatrixf (wTransform.m); (*s->drawWindow) (w, &wTransform, &fragment, region, mask | PAINT_WINDOW_TRANSFORMED_MASK); glPopMatrix (); (*ss->scalePaintDecoration) (w, &sAttrib, transform, region, mask); } } else { UNWRAP (ss, s, paintWindow); status = (*s->paintWindow) (w, attrib, transform, region, mask); WRAP (ss, s, paintWindow, scalePaintWindow); } return status; } static int compareWindowsDistance (const void *elem1, const void *elem2) { CompWindow *w1 = *((CompWindow **) elem1); CompWindow *w2 = *((CompWindow **) elem2); SCALE_SCREEN (w1->screen); return GET_SCALE_WINDOW (w1, ss)->distance - GET_SCALE_WINDOW (w2, ss)->distance; } static void layoutSlotsForArea (CompScreen *s, XRectangle workArea, int nWindows) { int i, j; int x, y, width, height; int lines, n, nSlots; int spacing; SCALE_SCREEN (s); if (!nWindows) return; lines = sqrt (nWindows + 1); spacing = ss->opt[SCALE_SCREEN_OPTION_SPACING].value.i; nSlots = 0; y = workArea.y + spacing; height = (workArea.height - (lines + 1) * spacing) / lines; for (i = 0; i < lines; i++) { n = MIN (nWindows - nSlots, ceilf ((float)nWindows / lines)); x = workArea.x + spacing; width = (workArea.width - (n + 1) * spacing) / n; for (j = 0; j < n; j++) { ss->slots[ss->nSlots].x1 = x; ss->slots[ss->nSlots].y1 = y; ss->slots[ss->nSlots].x2 = x + width; ss->slots[ss->nSlots].y2 = y + height; ss->slots[ss->nSlots].filled = FALSE; x += width + spacing; ss->nSlots++; nSlots++; } y += height + spacing; } } static SlotArea * getSlotAreas (CompScreen *s) { int i; XRectangle workArea; float *size; float sizePerWindow, sum = 0.0f; int left; SlotArea *slotAreas; SCALE_SCREEN (s); size = malloc (s->nOutputDev * sizeof (int)); if (!size) return NULL; slotAreas = malloc (s->nOutputDev * sizeof (SlotArea)); if (!slotAreas) { free (size); return NULL; } left = ss->nWindows; for (i = 0; i < s->nOutputDev; i++) { /* determine the size of the workarea for each output device */ workArea = s->outputDev[i].workArea; size[i] = workArea.width * workArea.height; sum += size[i]; slotAreas[i].nWindows = 0; slotAreas[i].workArea = workArea; } /* calculate size available for each window */ sizePerWindow = sum / ss->nWindows; for (i = 0; i < s->nOutputDev && left; i++) { /* fill the areas with windows */ int nw = floor (size[i] / sizePerWindow); nw = MIN (nw, left); size[i] -= nw * sizePerWindow; slotAreas[i].nWindows = nw; left -= nw; } /* add left windows to output devices with the biggest free space */ while (left > 0) { int num = 0; float big = 0; for (i = 0; i < s->nOutputDev; i++) { if (size[i] > big) { num = i; big = size[i]; } } size[num] -= sizePerWindow; slotAreas[num].nWindows++; left--; } free (size); return slotAreas; } static void layoutSlots (CompScreen *s) { int i; int moMode; SCALE_SCREEN (s); moMode = ss->opt[SCALE_SCREEN_OPTION_MULTIOUTPUT_MODE].value.i; /* if we have only one head, we don't need the additional effort of the all outputs mode */ if (s->nOutputDev == 1) moMode = SCALE_MOMODE_CURRENT; ss->nSlots = 0; switch (moMode) { case SCALE_MOMODE_ALL: { SlotArea *slotAreas; slotAreas = getSlotAreas (s); if (slotAreas) { for (i = 0; i < s->nOutputDev; i++) layoutSlotsForArea (s, slotAreas[i].workArea, slotAreas[i].nWindows); free (slotAreas); } } break; case SCALE_MOMODE_CURRENT: default: { XRectangle workArea; workArea = s->outputDev[s->currentOutputDev].workArea; layoutSlotsForArea (s, workArea, ss->nWindows); } break; } } static void findBestSlots (CompScreen *s) { CompWindow *w; int i, j, d, d0 = 0; float sx, sy, cx, cy; SCALE_SCREEN (s); for (i = 0; i < ss->nWindows; i++) { w = ss->windows[i]; SCALE_WINDOW (w); if (sw->slot) continue; sw->sid = 0; sw->distance = MAXSHORT; for (j = 0; j < ss->nSlots; j++) { if (!ss->slots[j].filled) { sx = (ss->slots[j].x2 + ss->slots[j].x1) / 2; sy = (ss->slots[j].y2 + ss->slots[j].y1) / 2; cx = w->serverX + w->width / 2; cy = w->serverY + w->height / 2; cx -= sx; cy -= sy; d = sqrt (cx * cx + cy * cy); if (d0 + d < sw->distance) { sw->sid = j; sw->distance = d0 + d; } } } d0 += sw->distance; } } static Bool fillInWindows (CompScreen *s) { CompWindow *w; int i, width, height; float sx, sy, cx, cy; SCALE_SCREEN (s); for (i = 0; i < ss->nWindows; i++) { w = ss->windows[i]; SCALE_WINDOW (w); if (!sw->slot) { if (ss->slots[sw->sid].filled) return TRUE; sw->slot = &ss->slots[sw->sid]; width = w->width + w->input.left + w->input.right; height = w->height + w->input.top + w->input.bottom; sx = (float) (sw->slot->x2 - sw->slot->x1) / width; sy = (float) (sw->slot->y2 - sw->slot->y1) / height; sw->slot->scale = MIN (MIN (sx, sy), 1.0f); sx = width * sw->slot->scale; sy = height * sw->slot->scale; cx = (sw->slot->x1 + sw->slot->x2) / 2; cy = (sw->slot->y1 + sw->slot->y2) / 2; cx += w->input.left * sw->slot->scale; cy += w->input.top * sw->slot->scale; sw->slot->x1 = cx - sx / 2; sw->slot->y1 = cy - sy / 2; sw->slot->x2 = cx + sx / 2; sw->slot->y2 = cy + sy / 2; sw->slot->filled = TRUE; sw->lastThumbOpacity = 0.0f; sw->adjust = TRUE; } } return FALSE; } static Bool layoutSlotsAndAssignWindows (CompScreen *s) { SCALE_SCREEN (s); /* create a grid of slots */ layoutSlots (s); do { /* find most appropriate slots for windows */ findBestSlots (s); /* sort windows, window with closest distance to a slot first */ qsort (ss->windows, ss->nWindows, sizeof (CompWindow *), compareWindowsDistance); } while (fillInWindows (s)); return TRUE; } static Bool layoutThumbs (CompScreen *s) { CompWindow *w; SCALE_SCREEN (s); ss->nWindows = 0; /* add windows scale list, top most window first */ for (w = s->reverseWindows; w; w = w->prev) { SCALE_WINDOW (w); if (sw->slot) sw->adjust = TRUE; sw->slot = 0; if (!isScaleWin (w)) continue; if (ss->windowsSize <= ss->nWindows) { ss->windows = realloc (ss->windows, sizeof (CompWindow *) * (ss->nWindows + 32)); if (!ss->windows) return FALSE; ss->windowsSize = ss->nWindows + 32; } ss->windows[ss->nWindows++] = w; } if (ss->nWindows == 0) return FALSE; if (ss->slotsSize < ss->nWindows) { ss->slots = realloc (ss->slots, sizeof (ScaleSlot) * ss->nWindows); if (!ss->slots) return FALSE; ss->slotsSize = ss->nWindows; } return (*ss->layoutSlotsAndAssignWindows) (s); } static int adjustScaleVelocity (CompWindow *w) { float dx, dy, ds, adjust, amount; float x1, y1, scale; SCALE_WINDOW (w); if (sw->slot) { x1 = sw->slot->x1; y1 = sw->slot->y1; scale = sw->slot->scale; } else { x1 = w->attrib.x; y1 = w->attrib.y; scale = 1.0f; } dx = x1 - (w->attrib.x + sw->tx); adjust = dx * 0.15f; amount = fabs (dx) * 1.5f; if (amount < 0.5f) amount = 0.5f; else if (amount > 5.0f) amount = 5.0f; sw->xVelocity = (amount * sw->xVelocity + adjust) / (amount + 1.0f); dy = y1 - (w->attrib.y + sw->ty); adjust = dy * 0.15f; amount = fabs (dy) * 1.5f; if (amount < 0.5f) amount = 0.5f; else if (amount > 5.0f) amount = 5.0f; sw->yVelocity = (amount * sw->yVelocity + adjust) / (amount + 1.0f); ds = scale - sw->scale; adjust = ds * 0.1f; amount = fabs (ds) * 7.0f; if (amount < 0.01f) amount = 0.01f; else if (amount > 0.15f) amount = 0.15f; sw->scaleVelocity = (amount * sw->scaleVelocity + adjust) / (amount + 1.0f); if (fabs (dx) < 0.1f && fabs (sw->xVelocity) < 0.2f && fabs (dy) < 0.1f && fabs (sw->yVelocity) < 0.2f && fabs (ds) < 0.001f && fabs (sw->scaleVelocity) < 0.002f) { sw->xVelocity = sw->yVelocity = sw->scaleVelocity = 0.0f; sw->tx = x1 - w->attrib.x; sw->ty = y1 - w->attrib.y; sw->scale = scale; return 0; } return 1; } static Bool scalePaintOutput (CompScreen *s, const ScreenPaintAttrib *sAttrib, const CompTransform *transform, Region region, CompOutput *output, unsigned int mask) { Bool status; SCALE_SCREEN (s); if (ss->state != SCALE_STATE_NONE) mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_MASK; UNWRAP (ss, s, paintOutput); status = (*s->paintOutput) (s, sAttrib, transform, region, output, mask); WRAP (ss, s, paintOutput, scalePaintOutput); return status; } static void scalePreparePaintScreen (CompScreen *s, int msSinceLastPaint) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_NONE && ss->state != SCALE_STATE_WAIT) { CompWindow *w; int steps; float amount, chunk; amount = msSinceLastPaint * 0.05f * ss->opt[SCALE_SCREEN_OPTION_SPEED].value.f; steps = amount / (0.5f * ss->opt[SCALE_SCREEN_OPTION_TIMESTEP].value.f); if (!steps) steps = 1; chunk = amount / (float) steps; while (steps--) { ss->moreAdjust = 0; for (w = s->windows; w; w = w->next) { SCALE_WINDOW (w); if (sw->adjust) { sw->adjust = adjustScaleVelocity (w); ss->moreAdjust |= sw->adjust; sw->tx += sw->xVelocity * chunk; sw->ty += sw->yVelocity * chunk; sw->scale += sw->scaleVelocity * chunk; } } if (!ss->moreAdjust) break; } } UNWRAP (ss, s, preparePaintScreen); (*s->preparePaintScreen) (s, msSinceLastPaint); WRAP (ss, s, preparePaintScreen, scalePreparePaintScreen); } static void scaleDonePaintScreen (CompScreen *s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_NONE) { if (ss->moreAdjust) { damageScreen (s); } else { if (ss->state == SCALE_STATE_IN) { /* The FALSE activate event is sent when scale state goes back to normal, to avoid animation conflicts with other plugins. */ scaleActivateEvent (s, FALSE); ss->state = SCALE_STATE_NONE; } else if (ss->state == SCALE_STATE_OUT) ss->state = SCALE_STATE_WAIT; } } UNWRAP (ss, s, donePaintScreen); (*s->donePaintScreen) (s); WRAP (ss, s, donePaintScreen, scaleDonePaintScreen); } static CompWindow * scaleCheckForWindowAt (CompScreen *s, int x, int y) { int x1, y1, x2, y2; CompWindow *w; for (w = s->reverseWindows; w; w = w->prev) { SCALE_WINDOW (w); if (sw->slot) { x1 = w->attrib.x - w->input.left * sw->scale; y1 = w->attrib.y - w->input.top * sw->scale; x2 = w->attrib.x + (w->width + w->input.right) * sw->scale; y2 = w->attrib.y + (w->height + w->input.bottom) * sw->scale; x1 += sw->tx; y1 += sw->ty; x2 += sw->tx; y2 += sw->ty; if (x1 <= x && y1 <= y && x2 > x && y2 > y) return w; } } return 0; } static void sendDndStatusMessage (CompScreen *s, Window source) { XEvent xev; SCALE_SCREEN (s); xev.xclient.type = ClientMessage; xev.xclient.display = s->display->display; xev.xclient.format = 32; xev.xclient.message_type = s->display->xdndStatusAtom; xev.xclient.window = source; xev.xclient.data.l[0] = ss->dndTarget; xev.xclient.data.l[1] = 2; xev.xclient.data.l[2] = 0; xev.xclient.data.l[3] = 0; xev.xclient.data.l[4] = None; XSendEvent (s->display->display, source, FALSE, 0, &xev); } static Bool scaleActionShouldToggle (CompDisplay *d, CompAction *action, CompActionState state) { SCALE_DISPLAY (d); if (state & EDGE_STATE) return TRUE; if (state & (CompActionStateInitKey | CompActionStateTermKey)) { if (sd->opt[SCALE_DISPLAY_OPTION_KEY_BINDINGS_TOGGLE].value.b) return TRUE; else if (!action->key.modifiers) return TRUE; } if (state & (CompActionStateInitButton | CompActionStateTermButton)) if (sd->opt[SCALE_DISPLAY_OPTION_BUTTON_BINDINGS_TOGGLE].value.b) return TRUE; return FALSE; } static Bool scaleTerminate (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; SCALE_DISPLAY (d); if (!scaleActionShouldToggle (d, action, state)) { xid = getIntOptionNamed (option, nOption, "root", 0); for (s = d->screens; s; s = s->next) { SCALE_SCREEN (s); if (xid && s->root != xid) continue; if (!ss->grab) continue; if (ss->grabIndex) { removeScreenGrab (s, ss->grabIndex, 0); ss->grabIndex = 0; } if (ss->dndTarget) XUnmapWindow (d->display, ss->dndTarget); ss->grab = FALSE; if (ss->state != SCALE_STATE_NONE) { CompWindow *w; for (w = s->windows; w; w = w->next) { SCALE_WINDOW (w); if (sw->slot) { sw->slot = 0; sw->adjust = TRUE; } } if (state & CompActionStateCancel) { if (d->activeWindow != sd->previousActiveWindow) { w = findWindowAtScreen (s, sd->previousActiveWindow); if (w) moveInputFocusToWindow (w); } } else if (ss->state != SCALE_STATE_IN) { w = findWindowAtScreen (s, sd->selectedWindow); if (w) (*s->activateWindow) (w); } ss->state = SCALE_STATE_IN; damageScreen (s); } sd->lastActiveNum = 0; } } action->state &= ~(CompActionStateTermKey | CompActionStateTermButton); return FALSE; } static Bool scaleEnsureDndRedirectWindow (CompScreen *s) { SCALE_SCREEN (s); if (!ss->dndTarget) { XSetWindowAttributes attr; long xdndVersion = 3; attr.override_redirect = TRUE; ss->dndTarget = XCreateWindow (s->display->display, s->root, 0, 0, 1, 1, 0, CopyFromParent, InputOnly, CopyFromParent, CWOverrideRedirect, &attr); XChangeProperty (s->display->display, ss->dndTarget, s->display->xdndAwareAtom, XA_ATOM, 32, PropModeReplace, (unsigned char *) &xdndVersion, 1); } XMoveResizeWindow (s->display->display, ss->dndTarget, 0, 0, s->width, s->height); XMapRaised (s->display->display, ss->dndTarget); return TRUE; } static Bool scaleInitiateCommon (CompScreen *s, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompMatch *match; SCALE_DISPLAY (s->display); SCALE_SCREEN (s); if (otherScreenGrabExist (s, "scale", NULL)) return FALSE; ss->currentMatch = &ss->opt[SCALE_SCREEN_OPTION_WINDOW_MATCH].value.match; match = getMatchOptionNamed (option, nOption, "match", NULL); if (match) { matchFini (&ss->match); matchInit (&ss->match); if (matchCopy (&ss->match, match)) { matchUpdate (s->display, &ss->match); ss->currentMatch = &ss->match; } } if (!layoutThumbs (s)) return FALSE; if (state & CompActionStateInitEdgeDnd) { if (scaleEnsureDndRedirectWindow (s)) ss->grab = TRUE; } else if (!ss->grabIndex) { ss->grabIndex = pushScreenGrab (s, ss->cursor, "scale"); if (ss->grabIndex) ss->grab = TRUE; } if (ss->grab) { if (!sd->lastActiveNum) sd->lastActiveNum = s->activeNum - 1; sd->previousActiveWindow = s->display->activeWindow; sd->lastActiveWindow = s->display->activeWindow; sd->selectedWindow = s->display->activeWindow; sd->hoveredWindow = None; ss->state = SCALE_STATE_OUT; scaleActivateEvent (s, TRUE); damageScreen (s); } if ((state & (CompActionStateInitButton | EDGE_STATE)) == CompActionStateInitButton) { action->state |= CompActionStateTermButton; } if (state & CompActionStateInitKey) action->state |= CompActionStateTermKey; return FALSE; } static Bool scaleInitiate (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed (option, nOption, "root", 0); s = findScreenAtDisplay (d, xid); if (s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_WAIT && ss->state != SCALE_STATE_OUT) { ss->type = ScaleTypeNormal; return scaleInitiateCommon (s, action, state, option, nOption); } else if (scaleActionShouldToggle (d, action, state)) { if (ss->type == ScaleTypeNormal) return scaleTerminate (s->display, action, CompActionStateCancel, option, nOption); } } return FALSE; } static Bool scaleInitiateAll (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed (option, nOption, "root", 0); s = findScreenAtDisplay (d, xid); if (s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_WAIT && ss->state != SCALE_STATE_OUT) { ss->type = ScaleTypeAll; return scaleInitiateCommon (s, action, state, option, nOption); } else if (scaleActionShouldToggle (d, action, state)) { if (ss->type == ScaleTypeAll) return scaleTerminate (s->display, action, CompActionStateCancel, option, nOption); } } return FALSE; } static Bool scaleInitiateGroup (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed (option, nOption, "root", 0); s = findScreenAtDisplay (d, xid); if (s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_WAIT && ss->state != SCALE_STATE_OUT) { CompWindow *w; w = findWindowAtDisplay (d, getIntOptionNamed (option, nOption, "window", 0)); if (w) { ss->type = ScaleTypeGroup; ss->clientLeader = (w->clientLeader) ? w->clientLeader : w->id; return scaleInitiateCommon (s, action, state, option, nOption); } } else if (scaleActionShouldToggle (d, action, state)) { if (ss->type == ScaleTypeGroup) return scaleTerminate (s->display, action, CompActionStateCancel, option, nOption); } } return FALSE; } static Bool scaleInitiateOutput (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed (option, nOption, "root", 0); s = findScreenAtDisplay (d, xid); if (s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_WAIT && ss->state != SCALE_STATE_OUT) { ss->type = ScaleTypeOutput; return scaleInitiateCommon (s, action, state, option, nOption); } else if (scaleActionShouldToggle (d, action, state)) { if (ss->type == ScaleTypeOutput) return scaleTerminate (s->display, action, CompActionStateCancel, option, nOption); } } return FALSE; } static void scaleSelectWindow (CompWindow *w) { SCALE_DISPLAY (w->screen->display); if (sd->selectedWindow != w->id) { CompWindow *old, *new; old = findWindowAtScreen (w->screen, sd->selectedWindow); new = findWindowAtScreen (w->screen, w->id); sd->selectedWindow = w->id; if (old) addWindowDamage (old); if (new) addWindowDamage (new); } } static Bool scaleSelectWindowAt (CompScreen *s, int x, int y, Bool moveInputFocus) { CompWindow *w; SCALE_DISPLAY (s->display); w = scaleCheckForWindowAt (s, x, y); if (w && isScaleWin (w)) { SCALE_SCREEN (s); (*ss->selectWindow) (w); if (moveInputFocus) { sd->lastActiveNum = w->activeNum; sd->lastActiveWindow = w->id; moveInputFocusToWindow (w); } sd->hoveredWindow = w->id; return TRUE; } sd->hoveredWindow = None; return FALSE; } static void scaleMoveFocusWindow (CompScreen *s, int dx, int dy) { CompWindow *active; CompWindow *focus = NULL; active = findWindowAtScreen (s, s->display->activeWindow); if (active) { SCALE_WINDOW (active); if (sw->slot) { SCALE_SCREEN (s); CompWindow *w; ScaleSlot *slot; int x, y, cx, cy, d, min = MAXSHORT; cx = (sw->slot->x1 + sw->slot->x2) / 2; cy = (sw->slot->y1 + sw->slot->y2) / 2; for (w = s->windows; w; w = w->next) { slot = GET_SCALE_WINDOW (w, ss)->slot; if (!slot) continue; x = (slot->x1 + slot->x2) / 2; y = (slot->y1 + slot->y2) / 2; d = abs (x - cx) + abs (y - cy); if (d < min) { if ((dx > 0 && slot->x1 < sw->slot->x2) || (dx < 0 && slot->x2 > sw->slot->x1) || (dy > 0 && slot->y1 < sw->slot->y2) || (dy < 0 && slot->y2 > sw->slot->y1)) continue; min = d; focus = w; } } } } /* move focus to the last focused window if no slot window is currently focused */ if (!focus) { CompWindow *w; SCALE_SCREEN (s); for (w = s->windows; w; w = w->next) { if (!GET_SCALE_WINDOW (w, ss)->slot) continue; if (!focus || focus->activeNum < w->activeNum) focus = w; } } if (focus) { SCALE_DISPLAY (s->display); SCALE_SCREEN (s); (*ss->selectWindow) (focus); sd->lastActiveNum = focus->activeNum; sd->lastActiveWindow = focus->id; moveInputFocusToWindow (focus); } } static Bool scaleRelayoutSlots (CompDisplay *d, CompAction *action, CompActionState state, CompOption *option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed (option, nOption, "root", 0); s = findScreenAtDisplay (d, xid); if (s) { SCALE_SCREEN (s); if (ss->state != SCALE_STATE_NONE && ss->state != SCALE_STATE_IN) { if (layoutThumbs (s)) { ss->state = SCALE_STATE_OUT; scaleMoveFocusWindow (s, 0, 0); damageScreen (s); } } return TRUE; } return FALSE; } static void scaleWindowRemove (CompDisplay *d, CompWindow *w) { if (w) { SCALE_SCREEN (w->screen); if (ss->state != SCALE_STATE_NONE && ss->state != SCALE_STATE_IN) { int i; for (i = 0; i < ss->nWindows; i++) { if (ss->windows[i] == w) { if (layoutThumbs (w->screen)) { ss->state = SCALE_STATE_OUT; damageScreen (w->screen); break; } else { CompOption o; CompAction *action; int opt; SCALE_DISPLAY (d); /* terminate scale mode if the recently closed * window was the last scaled window */ o.type = CompOptionTypeInt; o.name = "root"; o.value.i = w->screen->root; opt = SCALE_DISPLAY_OPTION_INITIATE_EDGE; action = &sd->opt[opt].value.action; scaleTerminate (d, action, CompActionStateCancel, &o, 1); opt = SCALE_DISPLAY_OPTION_INITIATE_KEY; action = &sd->opt[opt].value.action; scaleTerminate (d, action, CompActionStateCancel, &o, 1); break; } } } } } } static Bool scaleHoverTimeout (void *closure) { CompScreen *s = closure; SCALE_SCREEN (s); SCALE_DISPLAY (s->display); if (ss->grab && ss->state != SCALE_STATE_IN) { CompWindow *w; CompOption o; int option; w = findWindowAtDisplay (s->display, sd->selectedWindow); if (w) { sd->lastActiveNum = w->activeNum; sd->lastActiveWindow = w->id; moveInputFocusToWindow (w); } o.type = CompOptionTypeInt; o.name = "root"; o.value.i = s->root; option = SCALE_DISPLAY_OPTION_INITIATE_EDGE; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); option = SCALE_DISPLAY_OPTION_INITIATE_KEY; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); } ss->hoverHandle = 0; return FALSE; } static void scaleHandleEvent (CompDisplay *d, XEvent *event) { CompScreen *s; Bool consumeEvent = FALSE; CompWindow *w = NULL; SCALE_DISPLAY (d); switch (event->type) { case KeyPress: s = findScreenAtDisplay (d, event->xkey.root); if (s) { SCALE_SCREEN (s); if (ss->grabIndex) { if (event->xkey.keycode == sd->leftKeyCode) { scaleMoveFocusWindow (s, -1, 0); consumeEvent = TRUE; } else if (event->xkey.keycode == sd->rightKeyCode) { scaleMoveFocusWindow (s, 1, 0); consumeEvent = TRUE; } else if (event->xkey.keycode == sd->upKeyCode) { scaleMoveFocusWindow (s, 0, -1); consumeEvent = TRUE; } else if (event->xkey.keycode == sd->downKeyCode) { scaleMoveFocusWindow (s, 0, 1); consumeEvent = TRUE; } } } break; case ButtonPress: if (event->xbutton.button == Button1) { s = findScreenAtDisplay (d, event->xbutton.root); if (s) { int option; SCALE_SCREEN (s); if (ss->grabIndex && ss->state != SCALE_STATE_IN) { CompOption o; o.type = CompOptionTypeInt; o.name = "root"; o.value.i = s->root; if (scaleSelectWindowAt (s, event->xbutton.x_root, event->xbutton.y_root, TRUE)) { option = SCALE_DISPLAY_OPTION_INITIATE_EDGE; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); option = SCALE_DISPLAY_OPTION_INITIATE_KEY; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); } else if (event->xbutton.x_root > s->workArea.x && event->xbutton.x_root < (s->workArea.x + s->workArea.width) && event->xbutton.y_root > s->workArea.y && event->xbutton.y_root < (s->workArea.y + s->workArea.height)) { if (sd->opt[SCALE_DISPLAY_OPTION_SHOW_DESKTOP].value.b) { option = SCALE_DISPLAY_OPTION_INITIATE_EDGE; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); option = SCALE_DISPLAY_OPTION_INITIATE_KEY; scaleTerminate (s->display, &sd->opt[option].value.action, 0, &o, 1); (*s->enterShowDesktopMode) (s); } } } } } break; case MotionNotify: s = findScreenAtDisplay (d, event->xmotion.root); if (s) { SCALE_SCREEN (s); if (ss->grabIndex && ss->state != SCALE_STATE_IN) { Bool focus; focus = !d->opt[COMP_DISPLAY_OPTION_CLICK_TO_FOCUS].value.b; scaleSelectWindowAt (s, event->xmotion.x_root, event->xmotion.y_root, focus); } } break; case DestroyNotify: /* We need to get the CompWindow * for event->xdestroywindow.window here because in the (*d->handleEvent) call below, that CompWindow's id will become 1, so findWindowAtDisplay won't be able to find the CompWindow after that. */ w = findWindowAtDisplay (d, event->xdestroywindow.window); break; case ClientMessage: if (event->xclient.message_type == d->xdndPositionAtom) { w = findWindowAtDisplay (d, event->xclient.window); if (w) { Bool focus; SCALE_SCREEN (w->screen); s = w->screen; focus = !d->opt[COMP_DISPLAY_OPTION_CLICK_TO_FOCUS].value.b; if (w->id == ss->dndTarget) sendDndStatusMessage (w->screen, event->xclient.data.l[0]); if (ss->grab && ss->state != SCALE_STATE_IN && w->id == ss->dndTarget) { int x = event->xclient.data.l[2] >> 16; int y = event->xclient.data.l[2] & 0xffff; w = scaleCheckForWindowAt (s, x, y); if (w && isScaleWin (w)) { int time; time = ss->opt[SCALE_SCREEN_OPTION_HOVER_TIME].value.i; if (ss->hoverHandle) { if (w->id != sd->selectedWindow) { compRemoveTimeout (ss->hoverHandle); ss->hoverHandle = 0; } } if (!ss->hoverHandle) ss->hoverHandle = compAddTimeout (time, (float) time * 1.2, scaleHoverTimeout, s); scaleSelectWindowAt (s, x, y, focus); } else { if (ss->hoverHandle) compRemoveTimeout (ss->hoverHandle); ss->hoverHandle = 0; } } } } else if (event->xclient.message_type == d->xdndDropAtom || event->xclient.message_type == d->xdndLeaveAtom) { w = findWindowAtDisplay (d, event->xclient.window); if (w) { int option; SCALE_SCREEN (w->screen); if (ss->grab && ss->state != SCALE_STATE_IN && w->id == ss->dndTarget) { CompOption o; o.type = CompOptionTypeInt; o.name = "root"; o.value.i = w->screen->root; option = SCALE_DISPLAY_OPTION_INITIATE_EDGE; scaleTerminate (d, &sd->opt[option].value.action, 0, &o, 1); option = SCALE_DISPLAY_OPTION_INITIATE_KEY; scaleTerminate (d, &sd->opt[option].value.action, 0, &o, 1); } } } default: break; } if (!consumeEvent) { UNWRAP (sd, d, handleEvent); (*d->handleEvent) (d, event); WRAP (sd, d, handleEvent, scaleHandleEvent); } switch (event->type) { case UnmapNotify: w = findWindowAtDisplay (d, event->xunmap.window); scaleWindowRemove (d, w); break; case DestroyNotify: scaleWindowRemove (d, w); break; } } static Bool scaleDamageWindowRect (CompWindow *w, Bool initial, BoxPtr rect) { Bool status = FALSE; SCALE_SCREEN (w->screen); if (initial) { if (ss->grab && isScaleWin (w)) { if (layoutThumbs (w->screen)) { ss->state = SCALE_STATE_OUT; damageScreen (w->screen); } } } else if (ss->state == SCALE_STATE_WAIT) { SCALE_WINDOW (w); if (sw->slot) { damageTransformedWindowRect (w, sw->scale, sw->scale, sw->tx, sw->ty, rect); status = TRUE; } } UNWRAP (ss, w->screen, damageWindowRect); status |= (*w->screen->damageWindowRect) (w, initial, rect); WRAP (ss, w->screen, damageWindowRect, scaleDamageWindowRect); return status; } static CompOption * scaleGetDisplayOptions (CompPlugin *plugin, CompDisplay *display, int *count) { SCALE_DISPLAY (display); *count = NUM_OPTIONS (sd); return sd->opt; } static Bool scaleSetDisplayOption (CompPlugin *plugin, CompDisplay *display, const char *name, CompOptionValue *value) { CompOption *o; int index; SCALE_DISPLAY (display); o = compFindOption (sd->opt, NUM_OPTIONS (sd), name, &index); if (!o) return FALSE; switch (index) { case SCALE_DISPLAY_OPTION_ABI: case SCALE_DISPLAY_OPTION_INDEX: break; default: return compSetDisplayOption (display, o, value); } return FALSE; } static const CompMetadataOptionInfo scaleDisplayOptionInfo[] = { { "abi", "int", 0, 0, 0 }, { "index", "int", 0, 0, 0 }, { "initiate_edge", "edge", 0, scaleInitiate, scaleTerminate }, { "initiate_button", "button", 0, scaleInitiate, scaleTerminate }, { "initiate_key", "key", 0, scaleInitiate, scaleTerminate }, { "initiate_all_edge", "edge", 0, scaleInitiateAll, scaleTerminate }, { "initiate_all_button", "button", 0, scaleInitiateAll, scaleTerminate }, { "initiate_all_key", "key", 0, scaleInitiateAll, scaleTerminate }, { "initiate_group_edge", "edge", 0, scaleInitiateGroup, scaleTerminate }, { "initiate_group_button", "button", 0, scaleInitiateGroup, scaleTerminate }, { "initiate_group_key", "key", 0, scaleInitiateGroup, scaleTerminate }, { "initiate_output_edge", "edge", 0, scaleInitiateOutput, scaleTerminate }, { "initiate_output_button", "button", 0, scaleInitiateOutput, scaleTerminate }, { "initiate_output_key", "key", 0, scaleInitiateOutput, scaleTerminate }, { "show_desktop", "bool", 0, 0, 0 }, { "relayout_slots", "action", 0, scaleRelayoutSlots, 0 }, { "key_bindings_toggle", "bool", 0, 0, 0 }, { "button_bindings_toggle", "bool", 0, 0, 0 } }; static Bool scaleInitDisplay (CompPlugin *p, CompDisplay *d) { ScaleDisplay *sd; if (!checkPluginABI ("core", CORE_ABIVERSION)) return FALSE; sd = malloc (sizeof (ScaleDisplay)); if (!sd) return FALSE; if (!compInitDisplayOptionsFromMetadata (d, &scaleMetadata, scaleDisplayOptionInfo, sd->opt, SCALE_DISPLAY_OPTION_NUM)) { free (sd); return FALSE; } sd->opt[SCALE_DISPLAY_OPTION_ABI].value.i = SCALE_ABIVERSION; sd->opt[SCALE_DISPLAY_OPTION_INDEX].value.i = scaleDisplayPrivateIndex; sd->screenPrivateIndex = allocateScreenPrivateIndex (d); if (sd->screenPrivateIndex < 0) { compFiniDisplayOptions (d, sd->opt, SCALE_DISPLAY_OPTION_NUM); free (sd); return FALSE; } sd->lastActiveNum = None; sd->selectedWindow = None; sd->hoveredWindow = None; sd->leftKeyCode = XKeysymToKeycode (d->display, XStringToKeysym ("Left")); sd->rightKeyCode = XKeysymToKeycode (d->display, XStringToKeysym ("Right")); sd->upKeyCode = XKeysymToKeycode (d->display, XStringToKeysym ("Up")); sd->downKeyCode = XKeysymToKeycode (d->display, XStringToKeysym ("Down")); WRAP (sd, d, handleEvent, scaleHandleEvent); d->base.privates[scaleDisplayPrivateIndex].ptr = sd; return TRUE; } static void scaleFiniDisplay (CompPlugin *p, CompDisplay *d) { SCALE_DISPLAY (d); freeScreenPrivateIndex (d, sd->screenPrivateIndex); UNWRAP (sd, d, handleEvent); compFiniDisplayOptions (d, sd->opt, SCALE_DISPLAY_OPTION_NUM); free (sd); } static const CompMetadataOptionInfo scaleScreenOptionInfo[] = { { "spacing", "int", "0", 0, 0 }, { "speed", "float", "0.1", 0, 0 }, { "timestep", "float", "0.1", 0, 0 }, { "window_match", "match", 0, 0, 0 }, { "darken_back", "bool", 0, 0, 0 }, { "opacity", "int", "0100", 0, 0 }, { "overlay_icon", "int", RESTOSTRING (0, SCALE_ICON_LAST), 0, 0 }, { "hover_time", "int", "50", 0, 0 }, { "multioutput_mode", "int", RESTOSTRING (0, SCALE_MOMODE_LAST), 0, 0 } }; static Bool scaleInitScreen (CompPlugin *p, CompScreen *s) { ScaleScreen *ss; SCALE_DISPLAY (s->display); ss = malloc (sizeof (ScaleScreen)); if (!ss) return FALSE; if (!compInitScreenOptionsFromMetadata (s, &scaleMetadata, scaleScreenOptionInfo, ss->opt, SCALE_SCREEN_OPTION_NUM)) { free (ss); return FALSE; } ss->windowPrivateIndex = allocateWindowPrivateIndex (s); if (ss->windowPrivateIndex < 0) { compFiniScreenOptions (s, ss->opt, SCALE_SCREEN_OPTION_NUM); free (ss); return FALSE; } ss->grab = FALSE; ss->grabIndex = 0; ss->hoverHandle = 0; ss->dndTarget = None; ss->state = SCALE_STATE_NONE; ss->slots = 0; ss->slotsSize = 0; ss->windows = 0; ss->windowsSize = 0; ss->opacity = (OPAQUE * ss->opt[SCALE_SCREEN_OPTION_OPACITY].value.i) / 100; matchInit (&ss->match); ss->layoutSlotsAndAssignWindows = layoutSlotsAndAssignWindows; ss->setScaledPaintAttributes = setScaledPaintAttributes; ss->scalePaintDecoration = scalePaintDecoration; ss->selectWindow = scaleSelectWindow; WRAP (ss, s, preparePaintScreen, scalePreparePaintScreen); WRAP (ss, s, donePaintScreen, scaleDonePaintScreen); WRAP (ss, s, paintOutput, scalePaintOutput); WRAP (ss, s, paintWindow, scalePaintWindow); WRAP (ss, s, damageWindowRect, scaleDamageWindowRect); ss->cursor = XCreateFontCursor (s->display->display, XC_left_ptr); s->base.privates[sd->screenPrivateIndex].ptr = ss; return TRUE; } static void scaleFiniScreen (CompPlugin *p, CompScreen *s) { SCALE_SCREEN (s); UNWRAP (ss, s, preparePaintScreen); UNWRAP (ss, s, donePaintScreen); UNWRAP (ss, s, paintOutput); UNWRAP (ss, s, paintWindow); UNWRAP (ss, s, damageWindowRect); matchFini (&ss->match); if (ss->cursor) XFreeCursor (s->display->display, ss->cursor); if (ss->hoverHandle) compRemoveTimeout (ss->hoverHandle); if (ss->slotsSize) free (ss->slots); if (ss->windows) free (ss->windows); freeWindowPrivateIndex (s, ss->windowPrivateIndex); compFiniScreenOptions (s, ss->opt, SCALE_SCREEN_OPTION_NUM); free (ss); } static Bool scaleInitWindow (CompPlugin *p, CompWindow *w) { ScaleWindow *sw; SCALE_SCREEN (w->screen); sw = malloc (sizeof (ScaleWindow)); if (!sw) return FALSE; sw->slot = 0; sw->scale = 1.0f; sw->tx = sw->ty = 0.0f; sw->adjust = FALSE; sw->xVelocity = sw->yVelocity = 0.0f; sw->scaleVelocity = 1.0f; sw->delta = 1.0f; sw->lastThumbOpacity = 0.0f; w->base.privates[ss->windowPrivateIndex].ptr = sw; return TRUE; } static void scaleFiniWindow (CompPlugin *p, CompWindow *w) { SCALE_WINDOW (w); free (sw); } static CompBool scaleInitObject (CompPlugin *p, CompObject *o) { static InitPluginObjectProc dispTab[] = { (InitPluginObjectProc) 0, /* InitCore */ (InitPluginObjectProc) scaleInitDisplay, (InitPluginObjectProc) scaleInitScreen, (InitPluginObjectProc) scaleInitWindow }; RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), TRUE, (p, o)); } static void scaleFiniObject (CompPlugin *p, CompObject *o) { static FiniPluginObjectProc dispTab[] = { (FiniPluginObjectProc) 0, /* FiniCore */ (FiniPluginObjectProc) scaleFiniDisplay, (FiniPluginObjectProc) scaleFiniScreen, (FiniPluginObjectProc) scaleFiniWindow }; DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), (p, o)); } static CompOption * scaleGetObjectOptions (CompPlugin *plugin, CompObject *object, int *count) { static GetPluginObjectOptionsProc dispTab[] = { (GetPluginObjectOptionsProc) 0, /* GetCoreOptions */ (GetPluginObjectOptionsProc) scaleGetDisplayOptions, (GetPluginObjectOptionsProc) scaleGetScreenOptions }; *count = 0; RETURN_DISPATCH (object, dispTab, ARRAY_SIZE (dispTab), (void *) count, (plugin, object, count)); } static CompBool scaleSetObjectOption (CompPlugin *plugin, CompObject *object, const char *name, CompOptionValue *value) { static SetPluginObjectOptionProc dispTab[] = { (SetPluginObjectOptionProc) 0, /* SetCoreOption */ (SetPluginObjectOptionProc) scaleSetDisplayOption, (SetPluginObjectOptionProc) scaleSetScreenOption }; RETURN_DISPATCH (object, dispTab, ARRAY_SIZE (dispTab), FALSE, (plugin, object, name, value)); } static Bool scaleInit (CompPlugin *p) { if (!compInitPluginMetadataFromInfo (&scaleMetadata, p->vTable->name, scaleDisplayOptionInfo, SCALE_DISPLAY_OPTION_NUM, scaleScreenOptionInfo, SCALE_SCREEN_OPTION_NUM)) return FALSE; scaleDisplayPrivateIndex = allocateDisplayPrivateIndex (); if (scaleDisplayPrivateIndex < 0) { compFiniMetadata (&scaleMetadata); return FALSE; } compAddMetadataFromFile (&scaleMetadata, p->vTable->name); return TRUE; } static void scaleFini (CompPlugin *p) { freeDisplayPrivateIndex (scaleDisplayPrivateIndex); compFiniMetadata (&scaleMetadata); } static CompMetadata * scaleGetMetadata (CompPlugin *plugin) { return &scaleMetadata; } CompPluginVTable scaleVTable = { "scale", scaleGetMetadata, scaleInit, scaleFini, scaleInitObject, scaleFiniObject, scaleGetObjectOptions, scaleSetObjectOption }; CompPluginVTable * getCompPluginInfo20070830 (void) { return &scaleVTable; }