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@ -44,6 +44,11 @@
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#include "tqpainter.h"
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#include "tqcleanuphandler.h"
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// Modern systems (year 2011) have very large screens in excess of 1000 pixels wide
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// Some may even have screens in excess of 4000 pixels wide(!)
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// Prevent drawing artifacts on such screens
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#define USE_HUGE_QT_SHARED_DOUBLE_BUFFERS 1
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static TQPixmap* qdb_shared_pixmap = 0;
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static TQPixmap *qdb_force_pixmap = 0;
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static TQSharedDoubleBuffer* qdb_owner = 0;
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@ -74,9 +79,15 @@ static const int hardLimitHeight = -1;
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// static const int sharedLimitWidth = 64;
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// static const int sharedLimitHeight = 20;
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// #else
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#ifdef USE_HUGE_QT_SHARED_DOUBLE_BUFFERS
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// 24M on 32bpp
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static const int sharedLimitWidth = 6400;
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static const int sharedLimitHeight = 1000;
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#else
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// 240K on 32bpp
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static const int sharedLimitWidth = 640;
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static const int sharedLimitHeight = 100;
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#endif
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// #endif
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// *******************************************************************
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@ -533,8 +544,13 @@ TQPixmap *TQSharedDoubleBuffer::getPixmap()
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rw = 4000; // 32MB seems reasonable enough, but the usage is likely to be wider than it is tall (think of multiple wide monitors)
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rh = 2000;
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#else // USE_QT4
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#ifdef USE_HUGE_QT_SHARED_DOUBLE_BUFFERS
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rw = TQMIN(rw, 16000);
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rh = TQMIN(rh, 16000);
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#else
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rw = TQMIN(rw, 8000);
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rh = TQMIN(rh, 8000);
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#endif
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#endif // USE_QT4
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// need to create a big pixmap and start the cleaner
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if ( ! qdb_force_pixmap ) {
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