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digikam/digikam/imageplugins/perspective/imageplugin_perspective.cpp

70 lines
2.2 KiB

/* ============================================================
*
* This file is a part of digiKam project
* http://www.digikam.org
*
* Date : 2005-02-17
* Description : a plugin to change image perspective .
*
* Copyright (C) 2005-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* This program is free software; you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software Foundation;
* either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* ============================================================ */
// KDE includes.
#include <tdelocale.h>
#include <kgenericfactory.h>
#include <klibloader.h>
#include <tdeaction.h>
#include <kcursor.h>
// Local includes.
#include "ddebug.h"
#include "perspectivetool.h"
#include "imageplugin_perspective.h"
#include "imageplugin_perspective.moc"
using namespace DigikamPerspectiveImagesPlugin;
K_EXPORT_COMPONENT_FACTORY(digikamimageplugin_perspective,
KGenericFactory<ImagePlugin_Perspective>("digikamimageplugin_perspective"));
ImagePlugin_Perspective::ImagePlugin_Perspective(TQObject *parent, const char*, const TQStringList &)
: Digikam::ImagePlugin(parent, "ImagePlugin_Perspective")
{
m_perspectiveAction = new TDEAction(i18n("Perspective Adjustment..."), "perspective", 0,
this, TQT_SLOT(slotPerspective()),
actionCollection(), "imageplugin_perspective");
setXMLFile("digikamimageplugin_perspective_ui.rc");
DDebug() << "ImagePlugin_Perspective plugin loaded" << endl;
}
ImagePlugin_Perspective::~ImagePlugin_Perspective()
{
}
void ImagePlugin_Perspective::setEnabledActions(bool enable)
{
m_perspectiveAction->setEnabled(enable);
}
void ImagePlugin_Perspective::slotPerspective()
{
PerspectiveTool *tool = new PerspectiveTool(this);
loadTool(tool);
}