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digikam/digikam/imageplugins/colorfx/imageplugin_colorfx.cpp

74 lines
2.2 KiB

/* ============================================================
*
* This file is a part of digiKam project
* http://www.digikam.org
*
* Date : 2004-02-14
* Description : a digiKam image plugin for to apply a color
* effect to an image.
*
* Copyright (C) 2004-2005 by Renchi Raju <renchi@pooh.tam.uiuc.edu>
* Copyright (C) 2006-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* This program is free software; you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software Foundation;
* either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* ============================================================ */
// KDE includes.
#include <tdelocale.h>
#include <kgenericfactory.h>
#include <klibloader.h>
#include <tdeaction.h>
#include <kcursor.h>
#include <tdeapplication.h>
// Local includes.
#include "ddebug.h"
#include "colorfxtool.h"
#include "imageplugin_colorfx.h"
#include "imageplugin_colorfx.moc"
using namespace DigikamColorFXImagesPlugin;
K_EXPORT_COMPONENT_FACTORY(digikamimageplugin_colorfx,
KGenericFactory<ImagePlugin_ColorFX>("digikamimageplugin_colorfx"));
ImagePlugin_ColorFX::ImagePlugin_ColorFX(TQObject *parent, const char*, const TQStringList &)
: Digikam::ImagePlugin(parent, "ImagePlugin_ColorFX")
{
m_solarizeAction = new TDEAction(i18n("Color Effects..."), "colorfx", 0,
this, TQT_SLOT(slotColorFX()),
actionCollection(), "imageplugin_colorfx");
setXMLFile( "digikamimageplugin_colorfx_ui.rc" );
DDebug() << "ImagePlugin_ColorFX plugin loaded" << endl;
}
ImagePlugin_ColorFX::~ImagePlugin_ColorFX()
{
}
void ImagePlugin_ColorFX::setEnabledActions(bool enable)
{
m_solarizeAction->setEnabled(enable);
}
void ImagePlugin_ColorFX::slotColorFX()
{
ColorFXTool *colorfx = new ColorFXTool(this);
loadTool(colorfx);
}