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digikam/digikam/imageplugins/freerotation/imageplugin_freerotation.cpp

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/* ============================================================
*
* This file is a part of digiKam project
* http://www.digikam.org
*
* Date : 2004-11-28
* Description : a digiKam image editor plugin to process image
* free rotation.
*
* Copyright (C) 2004-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* This program is free software; you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software Foundation;
* either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* ============================================================ */
// KDE includes.
#include <klocale.h>
#include <kgenericfactory.h>
#include <klibloader.h>
#include <tdeaction.h>
#include <kcursor.h>
// Local includes.
#include "ddebug.h"
#include "freerotationtool.h"
#include "imageplugin_freerotation.h"
#include "imageplugin_freerotation.moc"
using namespace DigikamFreeRotationImagesPlugin;
K_EXPORT_COMPONENT_FACTORY(digikamimageplugin_freerotation,
KGenericFactory<ImagePlugin_FreeRotation>("digikamimageplugin_freerotation"));
ImagePlugin_FreeRotation::ImagePlugin_FreeRotation(TQObject *parent, const char*, const TQStringList &)
: Digikam::ImagePlugin(parent, "ImagePlugin_FreeRotation")
{
m_freerotationAction = new TDEAction(i18n("Free Rotation..."), "freerotation", 0,
this, TQT_SLOT(slotFreeRotation()),
actionCollection(), "imageplugin_freerotation");
setXMLFile("digikamimageplugin_freerotation_ui.rc");
DDebug() << "ImagePlugin_FreeRotation plugin loaded" << endl;
}
ImagePlugin_FreeRotation::~ImagePlugin_FreeRotation()
{
}
void ImagePlugin_FreeRotation::setEnabledActions(bool enable)
{
m_freerotationAction->setEnabled(enable);
}
void ImagePlugin_FreeRotation::slotFreeRotation()
{
FreeRotationTool *tool = new FreeRotationTool(this);
loadTool(tool);
}