/* ============================================================ * * This file is a part of digiKam project * http://www.digikam.org * * Date : 2005-03-10 * Description : a plugin to apply texture over an image * * Copyright (C) 2005-2008 by Gilles Caulier * * This program is free software; you can redistribute it * and/or modify it under the terms of the GNU General * Public License as published by the Free Software Foundation; * either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * ============================================================ */ // KDE includes. #include #include #include #include #include #include // Local includes. #include "ddebug.h" #include "texturetool.h" #include "imageplugin_texture.h" #include "imageplugin_texture.moc" using namespace DigikamTextureImagesPlugin; K_EXPORT_COMPONENT_FACTORY(digikamimageplugin_texture, KGenericFactory("digikamimageplugin_texture")); ImagePlugin_Texture::ImagePlugin_Texture(TQObject *parent, const char*, const TQStringList &) : Digikam::ImagePlugin(parent, "ImagePlugin_Texture") { m_textureAction = new TDEAction(i18n("Apply Texture..."), "texture", 0, this, TQT_SLOT(slotTexture()), actionCollection(), "imageplugin_texture"); setXMLFile( "digikamimageplugin_texture_ui.rc" ); DDebug() << "ImagePlugin_Texture plugin loaded" << endl; } ImagePlugin_Texture::~ImagePlugin_Texture() { } void ImagePlugin_Texture::setEnabledActions(bool enable) { m_textureAction->setEnabled(enable); } void ImagePlugin_Texture::slotTexture() { TextureTool *tool = new TextureTool(this); loadTool(tool); }