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/* qdbusconnection.h TQT_DBusConnection object
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*
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* Copyright (C) 2005 Harald Fernengel <harry@kdevelop.org>
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* Copyright (C) 2005-2007 Kevin Krammer <kevin.krammer@gmx.at>
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*
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* Licensed under the Academic Free License version 2.1
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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*/
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#ifndef TQDBUSCONNECTION_H
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#define TQDBUSCONNECTION_H
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/**
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* @mainpage TQt3 Bindings for D-Bus
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*
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* D-Bus is an IPC (inter process communication) technology designed to allow
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* applications to interoperate without requiring tight coupling.
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*
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* For more information about D-Bus itself see its website:
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* http://www.freedesktop.org/wiki/Software_2fdbus
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*
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* The TQt3 D-Bus bindings described here are a TQt3 style API around the base
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* implementation to enable TQt3 developers to use D-Bus in their applications
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* without requiring them to know about the details of the C based D-Bus API.
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*
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* The two main use cases are:
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* - using the API to access service implemented in other applications.
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* See section @ref dbusclient for an introduction on this
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*
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* - using the API to provide access to services implemented in your application
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* See section @ref dbusservice for an introduction on this
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*
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* Of course an application can do both at the same time.
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*/
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/**
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* @page dbusconventions Naming and syntax conventions in D-Bus
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*
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* @section dbusconventions-servicename Service names
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*
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* The service name is D-Bus application identifier, i.e. either
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* the unique name handed out to the peer application by the bus on connect
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* (see TQT_DBusConnection::uniqueName()) or, more likely, a well known name the
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* peer application has requested, see TQT_DBusConnection::requestName()
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*
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* Such well known names have the form of word separated by dots, like
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* Internet domain names but in reverse order.
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*
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* For example the name for the bus itself (the D-Bus daemon) would be
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* @code
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* "org.freedesktop.DBus"
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* @endcode
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*
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* @section dbusconventions-objectpath Object paths
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*
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* The object path is like an address within the peer host application.
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* The path format looks like a Unix file path, i.e. words separated by
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* slash @c '/' characters.
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*
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* For example the path for the bus itself (the D-Bus daemon's main object)
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* would be
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* @code
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* "/org/freedesktop/DBus"
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* @endcode
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*
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* @section dbusconventions-interfacename Interface names
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*
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* The interface name specifies which group of methods and signals
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* implemented by the peer service object is used in proxy operations.
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*
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* Interface names have the form of word separated by dots, like Internet
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* domain names but in reverse order or like a fully qualified Java class name.
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*
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* For example the interface for the bus itself (the D-Bus daemon's main
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* interface) would be
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* @code
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* "org.freedesktop.DBus"
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* @endcode
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*
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* @section dbusconventions-errorname Error names
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*
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* A D-Bus error name is a sequence of words separated by dots, similar
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* to D-Bus service names or interface names, or like a fully qualified
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* Java class name.
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*
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* For example if a D-Bus service does not handle a method invocation sent
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* to it because it doesn't know about the method it will return a D-Bus
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* error named
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* @code
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* "org.freedesktop.DBus.Error.UnknownMethod"
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* @endcode
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* TQT_DBusError can create some of the more common errors based on a type value
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* and decode their names into the type respectively. See TQT_DBusError#ErrorType
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*
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* @section dbusconventions-membername Method and signal names
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*
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* There is no mandatory convention for member names, neither for methods nor
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* for signals.
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*
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* However, using the standard interfaces of D-Bus as a hint, it is recommended
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* to use "camel case" names starting with an uppercase letter, for example
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* @code
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* "GetConnectionUnixUser"
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* @endcode
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*/
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#include "tqdbusmacros.h"
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#include <tqstring.h>
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class TQT_DBusConnectionPrivate;
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class TQT_DBusError;
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class TQT_DBusMessage;
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class TQT_DBusObjectBase;
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class TQObject;
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/**
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* @brief Provides access to a specific D-Bus bus
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*
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* In order to access a D-Bus message bus an application has to connect to it.
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* This is very similar to connecting to an FTP server using TQFtp, where any
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* number of commands can be sent in sequence over the same connection.
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*
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* Additionally to the asynchronous command execution provided by TQFtp a
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* TQT_DBusConnection can also execute synchronous (blocking) calls so the
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* code around those calls stays closer to in-process method incovations.
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*
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* However it is recommended to only perform blocking calls on D-Bus service
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* methods that are likely to be processed fast.
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*
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* TQT_DBusConnection implements a shared resource, i.e. if you create a
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* connection with a specific name in one part of your code and then
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* create one with the same name somewhere else, the second creation will
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* actually return the same shared connection object the first caller created.
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*
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* The application can be connected to more than one message bus simultaniously
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* using one or more connections per bus, however the most common case is to
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* have one connection per bus.
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*
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* The two main bus types are:
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* - System bus: a bus connecting applications on one system across user
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* or session boundaries, for example allowing to communicate
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* with system services like printer spoolers, etc
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*
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* - Session bus: a bus connecting applications within one user session, for
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* example started at login or by a session manager. Use cases
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* or this kind of bus would be accessing user specific
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* resources like addressbooks, retrieving user settings or
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* controlling session services (e.g. disabling screensaver
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* in a video player application during playback)
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*
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* While TQT_DBusConnection provides the basic API to access D-Bus services
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* it is more convenient to use TQT_DBusProxy on top of the connection.
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*
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* See sections @ref dbusclient and @ref dbusservice for examples
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*/
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class TQDBUS_EXPORT TQT_DBusConnection
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{
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public:
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/**
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* DBus bus types
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*/
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enum BusType
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{
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/**
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* The session bus is a user and user session specific message
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* channel. It will usually be started by a login script or a
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* session manager.
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*/
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SessionBus,
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/**
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* The system bus is a message channel bridging user level and
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* system level process boundaries, e.g. it can allow a user process
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* with normal user access restrictions to perform a limited subset
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* of operations on a process running with elevated rights.
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*
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* @warning if an applications exposed services on the system bus, i.e.
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* registers objects using registerObject(), it should be
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* carefully examined on potential security issues
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*/
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SystemBus,
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// TODO tqfind out about ActivationBus purpose
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ActivationBus
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};
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/**
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* @brief Creates an empty/disconnected connection handle
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*
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* This is mainly used for initializing variables of this type, i.e. like
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* the default TQString constructor.
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*
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* A variable set to such an empty connection can be assigned a working
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* connection at any time.
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*/
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TQT_DBusConnection();
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/**
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* @brief Creates a connection handle to a named connection
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*
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* This will result in an disconnected connection handle if no
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* connection with that name has been created by addConnection before.
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*
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* Therefore it is recommended to use addConnection() instead to get a
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* connection handle.
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*
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* @param name identifier of the shared connection object
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*/
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TQT_DBusConnection(const TQString &name);
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/**
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* @brief Creates a shallow copy of the given connection
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*
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* Allows to pass connection handles around by value, similar to TQString
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* thus avoiding problems like dangling pointers in application code
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*
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* @param other the connection to copy from
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*/
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TQT_DBusConnection(const TQT_DBusConnection &other);
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/**
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* @brief Destroys the connection handle
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*
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* If this handle is the last one referencing the shared connection object
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* it will delete it, disconnecting it from any objects it was
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* collaborating with
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*/
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~TQT_DBusConnection();
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/**
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* @brief Creates a shallow copy of the given connection
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*
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* Allows to pass connection handles around by value, similar to TQString
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* thus avoiding problems like dangling pointers in application code
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*
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* @param other the connection to copy from
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*
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* @return a reference to this instance as required by assigment operator
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* semantics
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*/
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TQT_DBusConnection &operator=(const TQT_DBusConnection &other);
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/**
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* @brief Returns whether the connection is connected to a bus
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*
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* @return @c true if the connection can be used, @c false if the handle
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* does not have access to a shared connection object or if the
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* connection to the bus could not be established or broke
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*/
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bool isConnected() const;
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/**
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* @brief Returns the last error seen by the connection
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*
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* This can be a connection error, e.g. attempt to connect failed, or a
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* transmission error or an error reported by a method call
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*
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* @return the last error seen by the connection
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*/
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TQT_DBusError lastError() const;
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/**
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* @brief Flags for controlling the behavior name collision handling
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*
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* @see requestName()
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*/
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enum NameRequestMode
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{
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/**
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* Do not allow others to take over a name requested by this
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* application
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*/
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NoReplace = 0,
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/**
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* Allow other applications that request the same name to get it,
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* i.e. allow the bus to transfer the name from this application
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* to the one requesting it
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*/
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AllowReplace = 1,
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/**
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* Try to get the name transferred from the current owner to this
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* application. This will only work if the other application as
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* requested the name using the AllowReplace flag
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*/
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ReplaceExisting = 2
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};
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/**
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* @brief Requests to be addressable on the bus by a given name
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*
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* Each connection to a bus gets a unique name once the connection is
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* established. This is similar to getting an IP address when connecting
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* to the Internet.
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*
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* If an application's purpose is to provide services to other applications
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* the other applications require to know how to address the service
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* provider. Similar to a domain name on the Internet D-Bus allows to
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* register names on the bus and be addressed through those names instead
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* of the connection identifier.
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*
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* @note this is not required if the application only needs to acccess
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* services or only implements generic service APIs
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*
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* If more than one application request the same name, D-Bus will try
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* to resolve this conflict as good as possible.
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* The #NameRequestMode flags allow to control how an application prefers
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* to be treated in such a conflict.
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*
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* @param name the name the connection should be addressable with. See
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* section @ref dbusconventions-servicename
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* @param modeFlags an OR'ed combination of #NameRequestMode flags
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*
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* @return @c true if the name request was successfull, @c false if
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* the connection is not connected to a bus or the name is already
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* taken and cannot be tranferred
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*
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* @see uniqueName()
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*/
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bool requestName(const TQString &name, int modeFlags = NoReplace);
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/**
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* @brief Returns the connection identifier assigned at connect
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*
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* The unique name is the connection address or identifier the bus assigned
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* to this connection when it got established.
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*
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* @return the connection's unique bus identifier
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*
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* @see requestName()
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*/
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TQString uniqueName() const;
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/**
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* @brief Sends a message over the bus
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*
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* Sends a message composed through the TQT_DBusMessage API to the bus.
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* This is the main method for service objects (see TQT_DBusObjectBase) to
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* send replies and errors for method calls they accepted or for sending
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* D-Bus signals.
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*
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* @note for doing method calls it is more convenient to use TQT_DBusProxy,
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* see TQT_DBusProxy::send()
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*
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* @param message the message to send
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*
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* @return @c true if sending succeeded, @c false if the connection is not
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* connected, if the message lacks information about the recepient
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* or if sending fails a at a lower level in the communication
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* stack
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*
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* @see lastError()
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*/
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bool send(const TQT_DBusMessage &message) const;
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/**
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* @brief Sends a message over the bus and waits for the reply
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*
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* Sends a message composed through the TQT_DBusMessage API to the bus.
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* It then blocks and waits until the associated reply is received.
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* Any message received in between is stored and can be processed
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* by calling dispatch() or scheduleDispatch()
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|
|
*
|
|
|
|
* @note for doing method calls it is more convenient to use TQT_DBusProxy,
|
|
|
|
* see TQT_DBusProxy::sendWithReply()
|
|
|
|
*
|
|
|
|
* @param message the message to send
|
|
|
|
* @param error an optional parameter to directly get any error that might
|
|
|
|
* occur during processing of the call
|
|
|
|
*
|
|
|
|
* @return a message containing either the call's reply or an invalid
|
|
|
|
* message in case the call failed
|
|
|
|
*
|
|
|
|
* @see lastError()
|
|
|
|
*/
|
|
|
|
TQT_DBusMessage sendWithReply(const TQT_DBusMessage &message, TQT_DBusError *error = 0) const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Sends a message over the bus, specifying a receiver object for
|
|
|
|
* replies
|
|
|
|
*
|
|
|
|
* Sends a message composed through the TQT_DBusMessage API to the bus and
|
|
|
|
* returns an identifier number to associate with the reply once it is
|
|
|
|
* received by the given receiver.
|
|
|
|
* See TQT_DBusMessage::replySerialNumber()
|
|
|
|
*
|
|
|
|
* The required slot signature is
|
|
|
|
* @code
|
|
|
|
* void slotname(const TQT_DBusMessage&);
|
|
|
|
* @endcode
|
|
|
|
*
|
|
|
|
* @note for doing method calls it is more convenient to use TQT_DBusProxy,
|
|
|
|
* see TQT_DBusProxy::sendWithAsyncReply()
|
|
|
|
*
|
|
|
|
* @param message the message to send
|
|
|
|
* @param receiver the TQObject to relay the reply to
|
|
|
|
* @param slot the slot to invoke for the reply
|
|
|
|
*
|
|
|
|
* @return a numeric identifier for association with the reply or @c 0 if
|
|
|
|
* sending failed
|
|
|
|
*
|
|
|
|
* @see lastError()
|
|
|
|
*/
|
|
|
|
int sendWithAsyncReply(const TQT_DBusMessage &message, TQObject *receiver,
|
|
|
|
const char *slot) const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Flushes buffered outgoing message
|
|
|
|
*
|
|
|
|
* Attempts to send all enqueued outgoing messages before returning.
|
|
|
|
*/
|
|
|
|
void flush() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Processes buffered inbound messages
|
|
|
|
*
|
|
|
|
* Attempts to process all enqueued inbound messages, e.g. replies to
|
|
|
|
* method calls or received signals.
|
|
|
|
*
|
|
|
|
* @warning dispatching message can result in TQt signals being emitted
|
|
|
|
* before this method returns. In case you just want to make sure
|
|
|
|
* no inbound message is forgotten, call scheduleDispatch() which
|
|
|
|
* will execute the dispatch delayed through the event loop.
|
|
|
|
*/
|
|
|
|
void dispatch() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Request a delayed check for inbound buffer processing
|
|
|
|
*
|
|
|
|
* Similar to dispatch() but delayed by a single shot timer to ensure
|
|
|
|
* the method has returned before the processing is started.
|
|
|
|
*
|
|
|
|
* If a asynchronous method call is followed by a synchronous call without
|
|
|
|
* returning to the event loop in between, a call to scheduleDispatch()
|
|
|
|
* ensures that a pending reply to the asynchronous call is processed
|
|
|
|
* as soon as possible
|
|
|
|
*/
|
|
|
|
void scheduleDispatch() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Connects an object to receive D-Bus signals
|
|
|
|
*
|
|
|
|
* This provides a basic access to all D-Bus signals received on this
|
|
|
|
* connection.
|
|
|
|
* For every D-Bus signal processed by the connection object a TQt signal
|
|
|
|
* is emitted and thus delivered to all receiver objects connected
|
|
|
|
* through this method.
|
|
|
|
*
|
|
|
|
* The required slot signature is
|
|
|
|
* @code
|
|
|
|
* void slotname(const TQT_DBusMessage&);
|
|
|
|
* @endcode
|
|
|
|
*
|
|
|
|
* so a suitable receiver could look like this
|
|
|
|
* @code
|
|
|
|
* class DBusSignalReceiver : public TQObject
|
|
|
|
* {
|
|
|
|
* Q_OBJECT
|
|
|
|
* TQ_OBJECT
|
|
|
|
* public slots:
|
|
|
|
* void dbusSignal(const TQT_DBusMessage&);
|
|
|
|
* };
|
|
|
|
* @endcode
|
|
|
|
*
|
|
|
|
* and would be connected like this
|
|
|
|
* @code
|
|
|
|
* // assuming the following variables
|
|
|
|
* TQT_DBusConnection connection;
|
|
|
|
* DBusSignalReceiver* receiver;
|
|
|
|
*
|
|
|
|
* connection.connect(receiver, TQT_SLOT(dbusSignal(const TQT_DBusMessage&)));
|
|
|
|
* @endcode
|
|
|
|
*
|
|
|
|
* See TQT_DBusProxy::dbusSignal() for a more obvious way of connecting slots.
|
|
|
|
*
|
|
|
|
* @param object the receiver object
|
|
|
|
* @param slot the receiver slot (or signal for signal->signal connections)
|
|
|
|
*
|
|
|
|
* @return @c true if the connection was successfull, otherwise @c false
|
|
|
|
*
|
|
|
|
* @see disconnect()
|
|
|
|
*/
|
|
|
|
bool connect(TQObject* object, const char* slot);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Disconnects a given receiver from the D-Bus signal handling
|
|
|
|
*
|
|
|
|
* @param object the receiver object to disconnect from
|
|
|
|
* @param slot the receiver slot (or signal for signal->signal connections)
|
|
|
|
*
|
|
|
|
* @return @c true if the disconnect was successfull, otherwise @c false
|
|
|
|
*
|
|
|
|
* @see connect()
|
|
|
|
*/
|
|
|
|
bool disconnect(TQObject* object, const char* slot);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Registers a service object for a given path
|
|
|
|
*
|
|
|
|
* In order to receive method calls over the D-Bus connection the service
|
|
|
|
* objects path within its host application has to be registered with the
|
|
|
|
* connection. See section @ref dbusconventions-objectpath for details.
|
|
|
|
*
|
|
|
|
* Only one objects can be registered for a single object path, i.e.
|
|
|
|
* the path -> object mapping is unambiguous, similar to mapping of
|
|
|
|
* filesystem paths to files.
|
|
|
|
*
|
|
|
|
* If a service object offers more than one interface it is up to the
|
|
|
|
* service implementation if all are implemented in the object path to this
|
|
|
|
* method or if the passed object is just another demultiplexer which
|
|
|
|
* relays the message to the interface implementor.
|
|
|
|
*
|
|
|
|
* @param path the object path to register the object for
|
|
|
|
* @param object the service implementation object for that path
|
|
|
|
*
|
|
|
|
* @return @c true if the given object is now registered for the given path
|
|
|
|
* or @c false if path is empty, object is null or another object
|
|
|
|
* is already registered for this path
|
|
|
|
*
|
|
|
|
* @see unregisterObject()
|
|
|
|
*/
|
|
|
|
bool registerObject(const TQString& path, TQT_DBusObjectBase* object);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Unregister a service object on a given path
|
|
|
|
*
|
|
|
|
* Removes any mapping of object path to service object previously
|
|
|
|
* registered by registerObject().
|
|
|
|
* See section @ref dbusconventions-objectpath for details.
|
|
|
|
*
|
|
|
|
* @warning always(!) unregister a service object before deleting it
|
|
|
|
*
|
|
|
|
* @param path the object path of the object to unregister
|
|
|
|
*
|
|
|
|
* @see registerObject()
|
|
|
|
*/
|
|
|
|
void unregisterObject(const TQString &path);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Gets a connection to the session bus
|
|
|
|
*
|
|
|
|
* Convenience overload for creating the default shared connection to the
|
|
|
|
* D-Bus session bus.
|
|
|
|
*
|
|
|
|
* Equivalent to calling addConnection(SessionBus);
|
|
|
|
*
|
|
|
|
* @return a connection handle. Check isConnected() to tqfind out if the
|
|
|
|
* connection attempt has been successfull
|
|
|
|
*
|
|
|
|
* @see addConnection(BusType,const TQString&);
|
|
|
|
*/
|
|
|
|
static TQT_DBusConnection sessionBus();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Gets a connection to the system bus
|
|
|
|
*
|
|
|
|
* Convenience overload for creating the default shared connection to the
|
|
|
|
* D-Bus system bus.
|
|
|
|
*
|
|
|
|
* Equivalent to calling addConnection(SystemBus);
|
|
|
|
*
|
|
|
|
* @return a connection handle. Check isConnected() to tqfind out if the
|
|
|
|
* connection attempt has been successfull
|
|
|
|
*
|
|
|
|
* @see addConnection(BusType,const TQString&);
|
|
|
|
*/
|
|
|
|
static TQT_DBusConnection systemBus();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Add a connection to a bus with a specific bus type
|
|
|
|
*
|
|
|
|
* This is a factory method as it will create a connection for the given
|
|
|
|
* name if its not available yet, but return a previously created
|
|
|
|
* connection for that name if available.
|
|
|
|
*
|
|
|
|
* Depending on the #BusType the D-Bus library will connect to the address
|
|
|
|
* configured for that type, so this is the recommended way to create
|
|
|
|
* connection to D-Bus.
|
|
|
|
*
|
|
|
|
* @code
|
|
|
|
* // Associate the default connection name with a connection to the user's
|
|
|
|
* // session bus
|
|
|
|
* TQT_DBusConnection con = TQT_DBusConnection::addConnection(TQT_DBusConnection::SessionBus);
|
|
|
|
*
|
|
|
|
* // check if we are connected and which uniqueName we got
|
|
|
|
* if (con.isConnected())
|
|
|
|
* {
|
|
|
|
* qDebug("Connected to session bus. We got uniqueName %s",
|
|
|
|
* con.uniqueName().local8Bit().data());
|
|
|
|
* }
|
|
|
|
* @endcode
|
|
|
|
* For the common use cases see also sessionBus() and systemBus()
|
|
|
|
*
|
|
|
|
* @param type the #BusType of the bus to connect to
|
|
|
|
* @param name the name to use for TQT_DBusConnection's connection sharing
|
|
|
|
*
|
|
|
|
* @return a connection handle. Check isConnected() to tqfind out if the
|
|
|
|
* connection attempt has been successfull
|
|
|
|
*
|
|
|
|
* @see closeConnection()
|
|
|
|
*/
|
|
|
|
static TQT_DBusConnection addConnection(BusType type,
|
|
|
|
const TQString &name = default_connection_name);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Add a connection to a bus at a specific address
|
|
|
|
*
|
|
|
|
* This is a factory method as it will create a connection for the given
|
|
|
|
* name if its not available yet, but return a previously created
|
|
|
|
* connection for that name if available.
|
|
|
|
*
|
|
|
|
* @note this requires to know the address of a D-Bus daemon to connect to
|
|
|
|
*
|
|
|
|
* @param address the address of the D-Bus daemon. Usually a Unix domain
|
|
|
|
* socket address
|
|
|
|
* @param name the name to use for TQT_DBusConnection's connection sharing
|
|
|
|
*
|
|
|
|
* @return a connection handle. Check isConnected() to tqfind out if the
|
|
|
|
* connection attempt has been successfull
|
|
|
|
*
|
|
|
|
* @see closeConnection()
|
|
|
|
*/
|
|
|
|
static TQT_DBusConnection addConnection(const TQString &address,
|
|
|
|
const TQString &name = default_connection_name);
|
|
|
|
|
|
|
|
// TODO check why this doesn't close the D-Bus connection
|
|
|
|
/**
|
|
|
|
* @brief Closes a connection with a given name
|
|
|
|
*
|
|
|
|
* Removes the name from the pool of shared connections, i.e. a call to
|
|
|
|
* addConnection() with the same name afterwards will create a new
|
|
|
|
* connection.
|
|
|
|
*
|
|
|
|
* @param name the connection name as used in addConnection()
|
|
|
|
*/
|
|
|
|
static void closeConnection(const TQString &name = default_connection_name);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* String used as the default parameter for connection names
|
|
|
|
*/
|
|
|
|
QT_STATIC_CONST char *default_connection_name;
|
|
|
|
|
|
|
|
private:
|
|
|
|
TQT_DBusConnectionPrivate *d;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|