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806 lines
18 KiB
806 lines
18 KiB
/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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2001 Matthias Kretz
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kretz@kde.org
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "artsc.h"
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#include "soundserver.h"
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#include "stdsynthmodule.h"
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#include <iostream>
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#include <algorithm>
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#include <queue>
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#include <stdio.h>
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#include <cstring>
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#include <unistd.h>
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#include <fcntl.h>
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#include <math.h>
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#include <assert.h>
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#include "arts_export.h"
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#define arts_backend_debug(x) ;
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using namespace std;
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using namespace Arts;
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/**
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* Base class for streams
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*/
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class Stream
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{
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protected:
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SoundServer server;
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float serverBufferTime;
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bool _finished, isAttached;
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int _samplingRate, _bits, _channels, pos;
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string _name;
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queue< DataPacket<mcopbyte>* > streamqueue;
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int packetCount, packetCapacity;
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int blockingIO;
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/**
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* returns the amount of bytes that will be played in a given amount of
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* time in milliseconds
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*/
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int timeToBytes(float time)
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{
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float playSpeed = _channels * _samplingRate * _bits / 8;
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return (int)(playSpeed * (time / 1000.0));
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}
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/**
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* returns the time in milliseconds it takes with the current parameters
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* to play a given amount of bytes
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*/
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float bytesToTime(int size)
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{
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float playSpeed = _channels * _samplingRate * _bits / 8;
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return (1000.0 * ((float)size) / playSpeed);
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}
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int bufferSize() {
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return packetCount * packetCapacity;
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}
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float bufferTime() {
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return bytesToTime(bufferSize());
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}
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int bufferSpace() {
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int space = 0;
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attach();
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/* make sure that our information is up-to-date */
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Dispatcher::the()->ioManager()->processOneEvent(false);
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if(!streamqueue.empty())
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{
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space += packetCapacity - pos; /* the first, half filled packet */
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if(streamqueue.size() > 1) /* and the other, empty packets */
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space += (streamqueue.size()-1)*packetCapacity;
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}
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return space;
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}
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int setBufferSize(int size)
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{
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/* don't change sizes when already streaming */
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if(isAttached)
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return ARTS_E_NOIMPL;
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/*
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* these parameters are usually a bad idea ;-) however we have to start
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* somewhere, and maybe in two years, with a highly optimized kernel
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* this is possible - for now, don't request the impossible or don't
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* complain if it doesn't work
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*/
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packetCount = 3;
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packetCapacity = 128;
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/*
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* - do not configure stream buffers smaller than the server
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* recommended value
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* - try to get more or less close to the value the application
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* wants
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*/
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int needSize = max(size, timeToBytes(server.minStreamBufferTime()));
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while(bufferSize() < needSize)
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{
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packetCount++;
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if(packetCount == 8)
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{
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packetCount /= 2;
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packetCapacity *= 2;
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}
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}
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return bufferSize();
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}
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int packetSettings()
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{
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int settings = 0;
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int cap = packetCapacity;
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while(cap > 1)
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{
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settings++;
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cap /= 2;
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}
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settings |= packetCount << 16;
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return settings;
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}
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int setPacketSettings(int settings)
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{
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/* don't change sizes when already streaming */
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if(isAttached)
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return ARTS_E_NOIMPL;
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packetCount = settings >> 16;
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packetCapacity = 1;
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int c = settings & 0xffff;
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while(c > 0) {
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packetCapacity *= 2;
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c--;
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}
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/*
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* - do not configure stream buffers smaller than the server
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* recommended value
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* - keep the packetSize the applications specified
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*/
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int needSize = timeToBytes(server.minStreamBufferTime());
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while(bufferSize() < needSize)
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packetCount++;
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return packetSettings();
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}
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/**
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* the stream has to attach itself
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*/
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virtual void attach() = 0;
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public:
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Stream(SoundServer server, int rate, int bits, int channels,
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string name) : server(server), _finished(false), isAttached(false),
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_samplingRate(rate), _bits(bits), _channels(channels), pos(0),
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_name(name)
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{
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serverBufferTime = server.serverBufferTime();
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stream_set(ARTS_P_BUFFER_SIZE,64*1024);
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stream_set(ARTS_P_BLOCKING,1);
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}
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virtual ~Stream()
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{
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//
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}
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virtual int stream_set(arts_parameter_t param, int value)
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{
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int result;
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switch(param) {
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case ARTS_P_BUFFER_SIZE:
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return setBufferSize(value);
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case ARTS_P_BUFFER_TIME:
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result = setBufferSize(timeToBytes(value));
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if(result < 0) return result;
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return (int)bufferTime();
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case ARTS_P_PACKET_SETTINGS:
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return setPacketSettings(value);
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case ARTS_P_BLOCKING:
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if(value != 0 && value != 1) return ARTS_E_NOIMPL;
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blockingIO = value;
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return blockingIO;
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/*
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* maybe ARTS_P_TOTAL_LATENCY _could_ be made writeable, the
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* others are of course useless
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*/
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case ARTS_P_BUFFER_SPACE:
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case ARTS_P_SERVER_LATENCY:
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case ARTS_P_TOTAL_LATENCY:
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case ARTS_P_PACKET_SIZE:
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case ARTS_P_PACKET_COUNT:
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return ARTS_E_NOIMPL;
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}
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return ARTS_E_NOIMPL;
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}
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virtual int stream_get(arts_parameter_t param)
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{
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switch(param) {
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case ARTS_P_BUFFER_SIZE:
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return bufferSize();
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case ARTS_P_BUFFER_TIME:
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return (int)bufferTime();
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case ARTS_P_BUFFER_SPACE:
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return bufferSpace();
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case ARTS_P_PACKET_SETTINGS:
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return packetSettings();
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case ARTS_P_SERVER_LATENCY:
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return (int)serverBufferTime;
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case ARTS_P_TOTAL_LATENCY:
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return stream_get(ARTS_P_SERVER_LATENCY)
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+ stream_get(ARTS_P_BUFFER_TIME);
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case ARTS_P_BLOCKING:
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return blockingIO;
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case ARTS_P_PACKET_SIZE:
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return packetCapacity;
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case ARTS_P_PACKET_COUNT:
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return packetCount;
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}
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return ARTS_E_NOIMPL;
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}
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virtual int write(const mcopbyte * /*data*/, int /*size*/)
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{
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return ARTS_E_NOIMPL;
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}
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virtual int read(mcopbyte * /*data*/, int /*size*/)
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{
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return ARTS_E_NOIMPL;
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}
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virtual void close() = 0;
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int suspend()
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{
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if(isAttached)
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{
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return server.suspend();
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}
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return 0;
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}
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int suspended()
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{
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if(isAttached)
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{
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return 0;
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}
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return server.suspended();
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}
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};
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class Receiver : public ByteSoundReceiver_skel,
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public StdSynthModule,
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virtual public Stream
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{
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/*
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* FIXME: bsWrapper is a more or less ugly trick to be able to use
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* this object although not using smartwrappers to access it
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*/
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ByteSoundReceiver bsWrapper;
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protected:
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virtual void attach()
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{
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if(!isAttached)
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{
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isAttached = true;
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server.attachRecorder(bsWrapper);
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start();
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/*
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* TODO: this processOneEvent looks a bit strange here... it is
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* there since StdIOManager does block 5 seconds on the first
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* arts_write if it isn't - although notifications are pending
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*
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* Probably the real solution is to rewrite the
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* StdIOManager::processOneEvent function. (And maybe drop the
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* assumption that aRts will not block when an infinite amount
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* of notifications is pending - I mean: will it ever happen?)
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*/
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Dispatcher::the()->ioManager()->processOneEvent(false);
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}
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}
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public:
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Receiver(SoundServer server, int rate, int bits, int channels,
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string name) : Stream( server, rate, bits, channels, name)
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{
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bsWrapper = ByteSoundReceiver::_from_base(this);
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}
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virtual ~Receiver() {
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//
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}
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long samplingRate() { return _samplingRate; }
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long channels() { return _channels; }
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long bits() { return _bits; }
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bool finished() { return _finished; }
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string title() { return _name; }
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void process_indata(DataPacket<mcopbyte> *packet)
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{
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streamqueue.push(packet);
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}
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void close()
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{
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if(isAttached)
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{
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/* remove all packets from the streamqueue */
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while(!streamqueue.empty())
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{
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DataPacket<mcopbyte> *packet = streamqueue.front();
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packet->processed();
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streamqueue.pop();
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}
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server.detachRecorder(bsWrapper);
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}
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// similar effect like "delete this;"
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bsWrapper = ByteSoundReceiver::null();
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}
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int read(mcopbyte *data, int size)
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{
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attach();
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int remaining = size;
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while(remaining)
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{
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if(blockingIO)
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{
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/* C API blocking style read */
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while(streamqueue.empty())
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Dispatcher::the()->ioManager()->processOneEvent(true);
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}
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else
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{
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/* non blocking I/O */
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if(streamqueue.empty())
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Dispatcher::the()->ioManager()->processOneEvent(false);
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/* still no more packets to read? */
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if(streamqueue.empty())
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return size - remaining;
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}
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/* get a packet */
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DataPacket<mcopbyte> *packet = streamqueue.front();
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/* copy some data from there */
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int tocopy = min(remaining,packet->size-pos);
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memcpy(data,&packet->contents[pos],tocopy);
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pos += tocopy;
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data += tocopy;
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remaining -= tocopy;
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/* have we read the whole packet? then get rid of it */
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if(pos == packet->size)
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{
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packet->processed();
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streamqueue.pop();
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pos = 0;
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}
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}
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/* no possible error conditions */
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return size;
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}
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};
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class Sender : public ByteSoundProducerV2_skel,
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public StdSynthModule,
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virtual public Stream
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{
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/*
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* FIXME: bsWrapper is a more or less ugly trick to be able to use
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* this object although not using smartwrappers to access it
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*/
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ByteSoundProducerV2 bsWrapper;
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protected:
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virtual void attach()
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{
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if(!isAttached)
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{
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isAttached = true;
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server.attach(bsWrapper);
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start();
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/*
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* TODO: this processOneEvent looks a bit strange here... it is
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* there since StdIOManager does block 5 seconds on the first
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* arts_write if it isn't - although notifications are pending
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*
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* Probably the real solution is to rewrite the
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* StdIOManager::processOneEvent function. (And maybe drop the
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* assumption that aRts will not block when an infinite amount
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* of notifications is pending - I mean: will it ever happen?)
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*/
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Dispatcher::the()->ioManager()->processOneEvent(false);
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}
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}
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public:
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Sender(SoundServer server, int rate, int bits, int channels,
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string name) : Stream( server, rate, bits, channels, name)
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{
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bsWrapper = ByteSoundProducerV2::_from_base(this);
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}
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virtual ~Sender() {
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//
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}
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long samplingRate() { return _samplingRate; }
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long channels() { return _channels; }
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long bits() { return _bits; }
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bool finished() { return _finished; }
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string title() { return _name; }
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void streamStart()
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{
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/*
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* start streaming
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*/
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outdata.setPull(packetCount, packetCapacity);
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}
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void request_outdata(DataPacket<mcopbyte> *packet)
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{
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streamqueue.push(packet);
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}
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void close()
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{
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if(isAttached)
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{
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if(pos != 0)
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{
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/* send the last half-filled packet */
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DataPacket<mcopbyte> *packet = streamqueue.front();
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packet->size = pos;
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packet->send();
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streamqueue.pop();
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}
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outdata.endPull();
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/* remove all packets from the streamqueue */
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while(!streamqueue.empty())
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{
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DataPacket<mcopbyte> *packet = streamqueue.front();
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packet->size = 0;
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packet->send();
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streamqueue.pop();
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}
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server.detach(bsWrapper);
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}
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// similar effect like "delete this;"
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Arts::ByteSoundProducerV2_base* x = _copy();
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bsWrapper = ByteSoundProducerV2::null();
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x->_release();
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}
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int write(const mcopbyte *data, int size)
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{
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attach();
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int remaining = size;
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while(remaining)
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{
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if(blockingIO)
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{
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/* C API blocking style write */
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/* we're not waiting for any data here, but rather for
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* DataPackets that we can fill */
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while(streamqueue.empty())
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Dispatcher::the()->ioManager()->processOneEvent(true);
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}
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else
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{
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/* non blocking I/O */
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if(streamqueue.empty())
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Dispatcher::the()->ioManager()->processOneEvent(false);
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/* still no more space to write? */
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if(streamqueue.empty())
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return size - remaining;
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}
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/* get a packet */
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DataPacket<mcopbyte> *packet = streamqueue.front();
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/* copy some data there */
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int tocopy = min(remaining,packetCapacity-pos);
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memcpy(&packet->contents[pos],data,tocopy);
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pos += tocopy;
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data += tocopy;
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remaining -= tocopy;
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/* have we filled up the packet? then send it */
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if(pos == packetCapacity)
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{
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packet->size = packetCapacity;
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packet->send();
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streamqueue.pop();
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pos = 0;
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}
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}
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/* no possible error conditions */
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return size;
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}
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};
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class ArtsCApi {
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protected:
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static ArtsCApi *instance;
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int refcnt;
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Dispatcher dispatcher;
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SoundServer server;
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ArtsCApi() : refcnt(1), server(Reference("global:Arts_SoundServer"))
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{
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//
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}
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public:
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// C Api commands
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int init() {
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if(server.isNull())
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return ARTS_E_NOSERVER;
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return 0;
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}
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int suspend() {
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if(!server.isNull())
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return server.suspend()? 1:0;
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return ARTS_E_NOSERVER;
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}
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int suspended() {
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if(!server.isNull())
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return server.suspended()? 1:0;
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return ARTS_E_NOSERVER;
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}
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void free() {
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// nothing to do
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}
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arts_stream_t play_stream(int rate, int bits, int channels, const char *name)
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{
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if(server.isNull())
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return 0;
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return (arts_stream_t)static_cast<Stream *>(new Sender(server,rate,bits,channels,name));
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}
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arts_stream_t record_stream(int rate, int bits, int channels, const char *name)
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{
|
|
if(server.isNull())
|
|
return 0;
|
|
|
|
return (arts_stream_t)static_cast<Stream *>(new Receiver(server,rate,bits,channels,name));
|
|
}
|
|
|
|
void close_stream(arts_stream_t stream)
|
|
{
|
|
if(server.isNull())
|
|
return;
|
|
|
|
if(!stream)
|
|
return;
|
|
|
|
static_cast<Stream *>(stream)->close();
|
|
}
|
|
|
|
int write(arts_stream_t stream, const void *data, int size)
|
|
{
|
|
if(server.isNull())
|
|
return ARTS_E_NOSERVER;
|
|
|
|
if(!stream)
|
|
return ARTS_E_NOSTREAM;
|
|
|
|
return static_cast<Stream *>(stream)->write((const mcopbyte *)data,size);
|
|
}
|
|
|
|
int read(arts_stream_t stream, void *data, int size)
|
|
{
|
|
if(server.isNull())
|
|
return ARTS_E_NOSERVER;
|
|
|
|
if(!stream)
|
|
return ARTS_E_NOSTREAM;
|
|
|
|
return static_cast<Stream *>(stream)->read((mcopbyte *)data,size);
|
|
}
|
|
|
|
int stream_set(arts_stream_t stream, arts_parameter_t param, int value)
|
|
{
|
|
if(server.isNull())
|
|
return ARTS_E_NOSERVER;
|
|
|
|
if(!stream)
|
|
return ARTS_E_NOSTREAM;
|
|
|
|
return static_cast<Stream *>(stream)->stream_set(param,value);
|
|
}
|
|
|
|
int stream_get(arts_stream_t stream, arts_parameter_t param)
|
|
{
|
|
if(server.isNull())
|
|
return ARTS_E_NOSERVER;
|
|
|
|
if(!stream)
|
|
return ARTS_E_NOSTREAM;
|
|
|
|
return static_cast<Stream *>(stream)->stream_get(param);
|
|
}
|
|
|
|
// allocation and freeing of the class
|
|
static ArtsCApi *the() {
|
|
return instance;
|
|
}
|
|
static void ref() {
|
|
if(!instance)
|
|
instance = new ArtsCApi();
|
|
else
|
|
instance->refcnt++;
|
|
}
|
|
static void release() {
|
|
assert(instance);
|
|
assert(instance->refcnt > 0);
|
|
instance->refcnt--;
|
|
if(instance->refcnt == 0)
|
|
{
|
|
delete instance;
|
|
instance = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
//----------------------------- static members -------------------------------
|
|
|
|
ArtsCApi *ArtsCApi::instance = 0;
|
|
|
|
//------------------ wrappers from C to C++ class ----------------------------
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_init()
|
|
{
|
|
arts_backend_debug("arts_backend_init");
|
|
ArtsCApi::ref();
|
|
|
|
// if init fails, don't expect free, and don't expect that the user
|
|
// continues using other API functions
|
|
int rc = ArtsCApi::the()->init();
|
|
if(rc < 0) ArtsCApi::release();
|
|
return rc;
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_suspend()
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
arts_backend_debug("arts_backend_suspend");
|
|
return ArtsCApi::the()->suspend();
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_suspended()
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
arts_backend_debug("arts_backend_suspended");
|
|
return ArtsCApi::the()->suspended();
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT void arts_backend_free()
|
|
{
|
|
if(!ArtsCApi::the()) return;
|
|
|
|
arts_backend_debug("arts_backend_free");
|
|
ArtsCApi::the()->free();
|
|
ArtsCApi::release();
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT arts_stream_t arts_backend_play_stream(int rate, int bits, int channels, const char *name)
|
|
{
|
|
if(!ArtsCApi::the()) return 0;
|
|
|
|
arts_backend_debug("arts_backend_play_stream");
|
|
return ArtsCApi::the()->play_stream(rate,bits,channels,name);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT arts_stream_t arts_backend_record_stream(int rate, int bits, int channels, const char *name)
|
|
{
|
|
if(!ArtsCApi::the()) return 0;
|
|
|
|
arts_backend_debug("arts_backend_record_stream");
|
|
return ArtsCApi::the()->record_stream(rate,bits,channels,name);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT void arts_backend_close_stream(arts_stream_t stream)
|
|
{
|
|
if(!ArtsCApi::the()) return;
|
|
|
|
arts_backend_debug("arts_backend_close_stream");
|
|
ArtsCApi::the()->close_stream(stream);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_read(arts_stream_t stream, void *buffer, int count)
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
|
|
arts_backend_debug("arts_backend_read");
|
|
return ArtsCApi::the()->read(stream,buffer,count);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_write(arts_stream_t stream, const void *buffer,
|
|
int count)
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
|
|
arts_backend_debug("arts_backend_write");
|
|
return ArtsCApi::the()->write(stream,buffer,count);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_stream_set(arts_stream_t stream,
|
|
arts_parameter_t param, int value)
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
|
|
arts_backend_debug("arts_stream_set");
|
|
return ArtsCApi::the()->stream_set(stream,param,value);
|
|
}
|
|
|
|
extern "C" ARTSC_EXPORT int arts_backend_stream_get(arts_stream_t stream,
|
|
arts_parameter_t param)
|
|
{
|
|
if(!ArtsCApi::the()) return ARTS_E_NOINIT;
|
|
|
|
arts_backend_debug("arts_stream_get");
|
|
return ArtsCApi::the()->stream_get(stream,param);
|
|
}
|