/* Copyright (C) 2003 Stefan Westerfeld stefan@space.twc.de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include "debug.h" #include "soundserverstartup_impl.h" #include #include #include using namespace Arts; SoundServerStartup_impl::SoundServerStartup_impl() { locked = false; /* * create a sane random seed, pseudo random is not enough for * our purposes */ timeval tv; gettimeofday(&tv, NULL); int pid = getpid(); srand(tv.tv_sec); srand(rand() + tv.tv_usec); srand(rand() + pid); } SoundServerStartup_impl::~SoundServerStartup_impl() { if (locked) unlock(); } void SoundServerStartup_impl::cleanReference() { SoundServerStartup test = Reference("global:Arts_SoundServerStartup"); if(test.isNull()) Dispatcher::the()->globalComm().erase("Arts_SoundServerStartup"); } void SoundServerStartup_impl::lock() { arts_return_if_fail (!locked); while (!ObjectManager::the()->addGlobalReference(self(), "Arts_SoundServerStartup")) { arts_debug ("[artsd: %5d] parallel startup detected: sleeping",getpid()); /* * if several instances of artsd are started at the same time, * we don't want all of them to retry getting a reference at * exactly the same moment ; thus we sleep for a random amount * of time, rather than for exactly one second, if possible */ #ifdef HAVE_USLEEP usleep((rand() % 700000) + 200000); #else sleep(1); #endif cleanReference(); } locked = true; arts_debug ("[artsd: %5d] SoundServerStartup --> got lock",getpid()); } void SoundServerStartup_impl::unlock() { arts_return_if_fail (locked); arts_debug ("[artsd: %5d] SoundServerStartup <-- released lock",getpid()); Dispatcher::the()->globalComm().erase("Arts_SoundServerStartup"); locked = false; } namespace Arts { #ifndef __SUNPRO_CC /* See bottom of simplesoundserver_impl.cpp for the reason this is here. */ REGISTER_IMPLEMENTATION(SoundServerStartup_impl); #endif }