/* Copyright (C) 2000 Stefan Westerfeld stefan@space.twc.de This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _MCOPIDL_NAMESPACE_H__ #define _MCOPIDL_NAMESPACE_H__ #include #include #include /** * This class is used while parsing IDL files. It is used to produce fully * qualified names (e.g. Arts::Object rather than just Object) of all type * identifiers. */ class ModuleHelper { public: static void enter(const char *name); static void leave(); static void define(const char *name); static char *qualify(const char *name); }; /** * This class is used during code generation. It generates the namespace * opening and closing code. */ class NamespaceHelper { protected: FILE *out; std::list currentNamespace; public: NamespaceHelper(FILE *outputfile); ~NamespaceHelper(); /** * This method will cause the NamespaceHelper to enter the namespace the * symbol is in. That means setFromSymbol("Arts::Object") will enter the * namespace Arts. Since this generates code, it should only be called * outside of class definitions. */ void setFromSymbol(std::string symbol); /** * This leaves all open namespaces which is useful if you want to include * a file or such, or if you are at the end of a file. */ void leaveAll(); /** * The shortest printable form of a symbol - using "Arts::Object" as * example, this would be "Arts::Object", if you are in no namespace, * ::Arts::Object, if you are in a different namespace, and just Object, * if you are in the Arts namespace. */ std::string printableForm(std::string symbol); /** * Returns only the last component of the symbol (the name) cutting the * namespace components */ static std::string nameOf(std::string symbol); /** * Returns everything but the last component of the symbol, which is * the namespace (e.g. namespaceOf("Arts::Object") returns Arts, and * nameOf("Arts::Object") returns Object). */ static std::string namespaceOf(std::string symbol); }; #endif