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/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/*
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* BC - tqStatus (2002-03-08): ReferenceClean
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*
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* None of these classes is considered part of the public API. Do NOT use it
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* in your apps. Can be changed arbitrarily even non BC.
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*/
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#ifndef REFERENCECLEAN_H
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#define REFERENCECLEAN_H
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#include "iomanager.h"
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#include "dispatcher.h"
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namespace Arts {
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class ReferenceClean : public TimeNotify {
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Pool<Object_skel>& objectPool;
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protected:
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void clean();
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public:
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ReferenceClean(Pool<Object_skel>& objectPool);
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/**
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* this routine forces cleaning of all tagged remote objects
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*
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* it will be called on dispatcher shutdown, since after this there
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* is no remote interaction anyway, it is be used to prevent memory
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* leaks
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*/
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void forceClean();
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void notifyTime();
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virtual ~ReferenceClean();
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};
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}
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#endif
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