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170 lines
3.3 KiB
170 lines
3.3 KiB
15 years ago
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/*
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Copyright (C) 2001 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA.
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*/
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#include "thread.h"
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#include <string.h>
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using namespace Arts;
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// Thread:
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Thread::~Thread()
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{
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delete impl;
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}
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Thread_impl::~Thread_impl()
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{
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}
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// Mutex:
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Mutex::~Mutex()
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{
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delete impl;
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}
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Mutex_impl::~Mutex_impl()
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{
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}
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// ThreadCondition:
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ThreadCondition::~ThreadCondition()
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{
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delete impl;
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}
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ThreadCondition_impl::~ThreadCondition_impl()
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{
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}
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// Semaphore
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Semaphore::~Semaphore()
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{
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delete impl;
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}
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Semaphore_impl::~Semaphore_impl()
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{
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}
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// No threading:
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namespace Arts {
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class SystemThreadsNoMutex_impl : public Mutex_impl {
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public:
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void lock() {};
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bool tryLock() { return true; };
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void unlock() {};
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};
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static Thread *systemThreadsNoneCurrent = 0;
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class SystemThreadsNoThread_impl : public Thread_impl {
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private:
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Thread *thread;
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public:
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SystemThreadsNoThread_impl(Thread *thread) : thread(thread) {}
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void setPriority(int) {}
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void start() {
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Thread *oldCurrent = systemThreadsNoneCurrent;
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systemThreadsNoneCurrent = thread;
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thread->run();
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systemThreadsNoneCurrent = oldCurrent;
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}
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void waitDone() {}
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};
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class SystemThreadsNoThreadCondition_impl : public ThreadCondition_impl {
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public:
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void wakeOne() {};
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void wakeAll() {};
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void wait(Mutex_impl *) {};
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};
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class SystemThreadsNoSemaphore_impl : public Semaphore_impl {
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public:
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void wait() {}
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int tryWait() { return 0; }
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void post() {}
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int getValue() { return 0; }
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};
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class SystemThreadsNone : public SystemThreads {
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public:
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bool isMainThread() {
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return (systemThreadsNoneCurrent == 0);
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}
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Mutex_impl *createMutex_impl() {
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return new SystemThreadsNoMutex_impl();
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}
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Mutex_impl *createRecMutex_impl() {
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return new SystemThreadsNoMutex_impl();
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}
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Thread_impl *createThread_impl(Thread *thread) {
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return new SystemThreadsNoThread_impl(thread);
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}
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ThreadCondition_impl *createThreadCondition_impl() {
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return new SystemThreadsNoThreadCondition_impl();
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}
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Thread *getCurrentThread() {
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return systemThreadsNoneCurrent;
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}
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Semaphore_impl *createSemaphore_impl(int, int) {
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return new SystemThreadsNoSemaphore_impl();
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}
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};
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}
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static SystemThreadsNone systemThreadsNone;
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static SystemThreads *SystemThreads_the = 0;
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SystemThreads *SystemThreads::the()
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{
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if(!SystemThreads_the) return &systemThreadsNone;
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return SystemThreads_the;
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}
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bool SystemThreads::init(SystemThreads *the)
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{
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if(SystemThreads_the)
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return false;
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else
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{
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SystemThreads_the = the;
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return true;
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}
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}
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bool SystemThreads::supported()
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{
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return (SystemThreads_the != 0);
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}
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SystemThreads::~SystemThreads()
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{
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}
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namespace Arts { void ARTS_EXPORT *gslGlobalMutexTable = 0; }
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