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82 lines
2.1 KiB
82 lines
2.1 KiB
/* aKode: PluginHandler parent-type
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Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef _AKODE_PLUGINHANDLER_H
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#define _AKODE_PLUGINHANDLER_H
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#include <string>
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#include <list>
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#include "akode_export.h"
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namespace aKode {
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using std::string;
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using std::list;
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//! The parent class of all plugin-handlers
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/*!
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* Handles the loading and unloading of plugins, must be inherited from by all
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* specialized plugins-handlers.
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*/
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class AKODE_EXPORT PluginHandler {
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public:
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static list<string> listPlugins();
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/*!
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* Default constructor that loads no library.
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*/
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PluginHandler();
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/*!
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* The constructor loads the akode-library name \a lib.
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*/
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PluginHandler(const string lib);
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/*!
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* The destructor unloads the library.
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*/
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virtual ~PluginHandler();
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/*!
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* Try to load the library \a lib
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* Returns true if succesfull.
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*/
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virtual bool load(const string lib);
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/*!
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* Unloads the library
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*/
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virtual void unload();
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/*!
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* Ask for a plugin in the library named \a plugin.
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* Returns 0 on failure.
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*/
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void* loadPlugin(const string plugin);
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/*!
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* Returns whether the library was succesfully loaded or not
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*/
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bool isLoaded() { return library_loaded; };
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protected:
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bool library_loaded;
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void* handle;
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};
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} // namespace
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#endif
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