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113 lines
2.7 KiB
113 lines
2.7 KiB
/* aKode: Auto-Sink
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Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "audioframe.h"
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#include "auto_sink.h"
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#include <cstdlib>
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#include <iostream>
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namespace aKode {
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extern "C" { AutoSinkPlugin auto_sink; }
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struct AutoSink::private_data
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{
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private_data() : sink(0) {};
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SinkPluginHandler plugin_handler;
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Sink* sink;
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bool tryOpen(const string plugin) {
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if (plugin_handler.load(plugin)) {
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sink = plugin_handler.openSink();
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if (sink) {
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if (sink->open())
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return true;
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delete sink;
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sink = 0;
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}
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plugin_handler.unload();
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} else
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std::cout << "auto_sink: Could not load " << plugin << std::endl;
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return false;
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}
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};
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AutoSink::AutoSink()
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{
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m_data = new private_data;
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}
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AutoSink::~AutoSink()
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{
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close();
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delete m_data->sink;
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delete m_data;
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}
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bool AutoSink::open()
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{
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// Try Polypaudio
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if (getenv("PULSE_SERVER"))
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if (m_data->tryOpen("pulse")) return true;
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// Try Jack
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if (m_data->tryOpen("jack")) return true;
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// Try ALSA
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if (m_data->tryOpen("alsa")) return true;
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// Try OSS
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if (m_data->tryOpen("oss")) return true;
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// Try Sun Audio
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if (m_data->tryOpen("sun")) return true;
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// Fail
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return false;
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}
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void AutoSink::close()
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{
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if (m_data->sink)
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m_data->sink->close();
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}
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int AutoSink::setAudioConfiguration(const AudioConfiguration* config)
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{
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if (!m_data->sink)
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return -1;
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else
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return m_data->sink->setAudioConfiguration(config);
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}
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const AudioConfiguration* AutoSink::audioConfiguration() const
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{
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if (!m_data->sink)
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return 0;
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else
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return m_data->sink->audioConfiguration();
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}
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bool AutoSink::writeFrame(AudioFrame* frame)
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{
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if (!m_data->sink)
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return false;
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else
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return m_data->sink->writeFrame(frame);
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}
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} // namespace
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