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akode/akode/lib/arithmetic.h

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/* aKode Arithmetics
Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _AKODE_ARITHMETIC_H
#define _AKODE_ARITHMETIC_H
// Parametirize the difference in aritmetics between floating point and integer.
template<typename S>
struct Arithm_FP {
static inline S div(S value, S divisor) {
return value/divisor;
}
static inline S rem(S, S) {
return 0.0;
}
static inline S muldiv(S value, S multiplier, S divisor) {
return (value*multiplier)/divisor;
}
static inline S max(int) {
return 1.0;
}
};
template<typename S>
struct Arithm_Int {
static inline S div(S value, S divisor) {
return value / divisor;
}
static inline S rem(S value, S divisor) {
return value % divisor;
}
// A multiplication and division that avoids overflow
static inline S muldiv(S value, S multiplier, S divisor) {
S out = Arithm_Int<S>::div(value, divisor)*multiplier;
S rem = Arithm_Int<S>::rem(value, divisor)*multiplier;
out += div(rem, divisor);
return out;
}
static inline S max(int bits) {
return (((S)1)<<(bits-1))-1;
}
};
#endif