/* aKode: Pulse-Sink Copyright (C) 2004 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _AKODE_PULSE_SINK_H #define _AKODE_PULSE_SINK_H #include "sink.h" #include "akode_export.h" namespace aKode { class AudioConfiguration; class AudioFrame; class PulseSink : public Sink { public: PulseSink(); ~PulseSink(); bool open(); void close(); int setAudioConfiguration(const AudioConfiguration *config); const AudioConfiguration* audioConfiguration() const; // Writes blocking bool writeFrame(AudioFrame *frame); struct private_data; private: private_data *m_data; }; class PulseSinkPlugin : public SinkPlugin { public: virtual PulseSink* openSink() { return new PulseSink(); } }; extern "C" AKODE_EXPORT PulseSinkPlugin pulse_sink; } // namespace #endif